Quote Originally Posted by Byrth View Post
Why do I need data to support my arguments, which were basically:
1) Uncapping the merit system gives us more reasons to log in
2) Uncapping the merit system would get people to do things that give xp (like Voidwatch)
3) Uncapping the merit system is at cross purposes with the rest of FFXI's design

All three of my points are just logical outgrowths of looking at the game, don't make any unwarranted assumptions about the average player's experience (having more to do = good), and don't really require a survey of the playerbase to support them. Of course, if we were going to survey the playerbase, it's fairly obvious that it would be supported. Is this the most "liked" post on the NA forums? I'm not sure, but it has got to be up there. Meanwhile, posts to the contrary garner something like 0-1 "like." Basically, if this was a idea-popularity contest then uncapping the merit system wins.
The logic behind this is absolutely flawed. You are trying come up with momentary answer to bigger issues (basically, you allow people to put points into all merits till...... there is no more merits to put points into putting us back into the same boat we are in now, lets ignore the fact you have no credible source at all that it would make people log in more rather than exping vs doing their normal routine). You also argue your ideas under the opinion that SE doesn't want people to somewhat specialize what they do, for example, lets use a relic wep for the sake of the argument (this is also assuming you get a relic for the job you like to play). For the most part, they are better than the i119 weps you can get (excluding m/e), but the 119 weps are still there to allow you to gear other jobs that can successfully do current content without needing a relic (the cookie cutter builds people do requiring relics is irrelevant since the content can be done without). Basically what I'm getting at is the current way merits are in the game, besides job specific merits (which you can put points into them for every job), none of them make or break you, and to assume otherwise would probably suggest you have a much bigger issue than you couldn't put x amount of points into x weapon skill or x amount of points into x magic skill.

I would also like to point out that 212 likes (time of viewing your post) is no where near some kind of majority view of the player base of this game. Do I think most people that would read to allow us to obtain more merits would agree? Hell yeah, I even absolutely agree with the idea. But don't argue flawed logic to support your point and that you are right because all the other ignorant people who agree with you like your post.