Why do I need data to support my arguments, which were basically:
1) Uncapping the merit system gives us more reasons to log in
2) Uncapping the merit system would get people to do things that give xp (like Voidwatch)
3) Uncapping the merit system is at cross purposes with the rest of FFXI's design
All three of my points are just logical outgrowths of looking at the game, don't make any unwarranted assumptions about the average player's experience (having more to do = good), and don't really require a survey of the playerbase to support them. Of course, if we were going to survey the playerbase, it's fairly obvious that it would be supported. Is
this the most "liked" post on the NA forums? I'm not sure, but it has got to be up there. Meanwhile, posts to the contrary garner something like 0-1 "like." Basically, if this was a idea-popularity contest then uncapping the merit system wins.