Quote Originally Posted by Camate View Post
Adjustments were previously made so that simply having a merit point weapon skill unlocked would still deal practical damage without having to upgrade it. We’d like players to choose whether they want to master a single weapon skill or use merit points to unlock weapon skills that can be used for multiple jobs. As such we do not have any plans at the moment to increase the cap.
A noble attempt, but a failed attempt. This is a player base that has strived for the optimum for many, many years now. To give us a system which is based on the idea of compromise and not expecting us to still optimize and go with 5/5 WSs rather than a few 1/5s with a 5/5 or 2 is just not paying attention to how we function. This is the very reason why Merits as a whole have been broken for a while now, we all see a few things that are fantastic and a few that really suck, the ones that suck we simply ignore, the ones that are great we max out. When it comes to Merit WSs almost all are great, and as a result we pick a few jobs to max out and complain we can't get the rest. If that never changes then neither will our complaining.

You can't change how we function, I wish you could as it would solve many community issues too, but you just can't do it. This will remain an issue with players until the game changes to accommodate or is shut down as it's really a matter of how many people who play this game are. We strive for the best, offering us powerful but weaker WSs with 1/5 is akin to offering us NQ gear vs HQ gear, many people will take that HQ even if it costs them an arm and a leg in return.