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  1. #10
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Yeah, I'd be happy to trade the stat vomit for stats that matter, especially for the niche jobs like SMN, BST, PUP, BLU etc that really function best with non-generic gear. The generic gear coming out of the ilevel system is part of the reason why MNK etc is king - they benefit the most from pure stat increases... whereas jobs like BLU that have spells tied to a unique skill that doesn't get any buffs from the generic gear get totally screwed.

    Because our gear is supposed to be our levels though they seem to feel like they have to put all the base stats on everything - which (first of all) makes everything look and feel very boring and samey - and second of all, crowds out room for stats that matter (SMN skill, BLU skill, Song cast time -, double attack, triple attack, +dual wield, +fast cast, pet stats etc)

    I mean you get like one stat that matters on the high end peices, but most of the 117 gear has zero on it... and the other gear is all stuck at 110 or 115 ... before you had real choices now it feels like you either wear highest ilevel or you get horribly punished. The result is a bunch of gear that feels very boring and a lack of real choice. I mean its just like all the gear is the same just with more or less stat vomit on it. That's how it feels.
    (2)
    Last edited by Olor; 06-05-2014 at 02:15 AM.
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