The pet levelling issue is a particular irritation to me. I have an absurd sachet superglued to my ammo slot for everything now, and I'm afraid the BP reduction II effect dumped onto it isn't a huge consolation seeing as it could easily be put elsewhere, or on a macroable piece of ammo. I've also just discovered that I'm not going to be able to do Salvage II as SMN because my avatars are locked at level 99 for a significant proportion of it. Spectacular.

It's these little failures that leak through all over the place that help to highlight that the system really doesn't work properly.

Quote Originally Posted by Rubeus View Post
... I would also continue to garner support job spells and functions ...
While benefits like this from a proper levelling system would be really nice, I would honestly just settle for a replica of the current environment in merit point form. I am worried that if we ask for too much then SE will start spouting the usual balance issue excuses rather than properly considering the problem. In many ways I do like your suggestion of attaching the progression to content and battlefields, but we have to be wary in case the "merit levels" become inaccessible to new players. Easy stuff like Records of Eminence should be a perfectly functional route to gain merit levels if indeed the system does rely on content, otherwise we'll end up with a "level divide" among players even worse that the item level divide we have now.

I'd really like an official response on this, as unlikely as it may be, so please keep liking / discussing! And apologies if I'm being a little terse, the Salvage issue has made me pretty ratty today.