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  1. #11
    Player Andylynn's Avatar
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    Mar 2011
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    Windurst
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    242
    Character
    Aisubeki
    World
    Shiva
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    WHM Lv 99
    What does jumping contribute to any MMO aside from cheap entertainment?
    (0)

  2. #12
    Player rog's Avatar
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    Quote Originally Posted by Andylynn View Post
    What does jumping contribute to any MMO aside from cheap entertainment?
    Frustration, as everyone is constantly jumping everywhere.
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  3. #13
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    Quote Originally Posted by Andylynn View Post
    What does jumping contribute to any MMO aside from cheap entertainment?
    Gets your past those 2 inch high bumps that you can't seem to walk over
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  4. #14
    Player Andylynn's Avatar
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    Mar 2011
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    Windurst
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    242
    Character
    Aisubeki
    World
    Shiva
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    WHM Lv 99
    Quote Originally Posted by rog View Post
    Frustration, as everyone is constantly jumping everywhere.
    There is another MMO called Perfect World which gives characters the equivalent of a moon jump. All it does is cause cowardice in open PVP. AKA frustration.
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  5. #15
    Player rog's Avatar
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    Quote Originally Posted by Andylynn View Post
    There is another MMO called Perfect World which gives characters the equivalent of a moon jump. All it does is cause cowardice in open PVP. AKA frustration.
    I played a game conquer online that was the same way. Running was entirely pointless, as jumping was 5x faster. You could jump all the way across the screen at once. it was really quite silly.
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  6. #16
    Player Koren's Avatar
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    Mar 2011
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    39
    Character
    Koren
    World
    Sylph
    Main Class
    MNK Lv 99
    There's no real point to jumping. Those ledges and barriers that in real life we could jump over or at least climb up are designed to prevent players from going that way. Even if jumping had been implemented from the beginning, the designers would have simply made the barriers and ledges higher so you wouldn't be able to jump up to them anyway.

    There are no rocks to jump across to traverse rivers, no outcrops of rock to climb up a cliff, no hidden zones or treasure by hopping onto a roof and crawling into some NPC's attic. The areas in the game were not made with that action in mind. You might as well ask to get the galka together to push that broken pillar off the stairs to Byakko, rob the shopkeepers or guild merchants, or shoot down airships with BLM spells when you're bored. Fun though they may be.

    This is not to say getting a /jump animation is out of the question, but an animation is all it would be. From the game's perspective you would still be rooted to the ground and unable to hop over a discarded napkin.
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  7. #17
    Player Zumi's Avatar
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    Mar 2011
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    Windurst
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    900
    Quote Originally Posted by Andylynn View Post
    What does jumping contribute to any MMO aside from cheap entertainment?
    Getting over ledges, rocks, other obstacles. Also lets you have boss mechanics where jumping is required. For example an Earth element boss might start casting an earthquake aoe ability and if you jump as the cast finishes you avoid damage.
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  8. #18
    Player Kraggy's Avatar
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    Mar 2011
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    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    Quote Originally Posted by Kailea_Nagisa View Post
    ooo this old argument -.-

    On the player side, jumping is not needed, why add something that is not needed?
    Those God-awful flights of steps in Ordelle's would like a word with you.

    I agree, jumping has it problems, it allows retards to jump around like a 5-year-old on a bouncy ball in areas like the AH, and other popular gathering places, I so hate places like Orgrimmar in WOW and 21st Hall in LoTR:O for that.

    OTOH, I disagree it's "not needed", much of the terrain in the game is low steps which even a Taru could jump up, let alone the other races.

    I always find myself frustrated when I come back to FFXI .. the MMO I sill love above all the others I play .. due to the tedious running around stupidly low ledges in places like La Theine and the like.
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  9. #19
    Player Zumi's Avatar
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    Mar 2011
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    Windurst
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    Its not like they can have a full 3d world now like current gen MMOs where you can fly around go to different areas ect. Assuming PS2 limitations on this one.
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  10. #20
    Player rog's Avatar
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    Mar 2011
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    Quote Originally Posted by Zumi View Post
    Getting over ledges, rocks, other obstacles. Also lets you have boss mechanics where jumping is required. For example an Earth element boss might start casting an earthquake aoe ability and if you jump as the cast finishes you avoid damage.
    Not entirely sure why you'd care for such a thing.
    (0)

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