Results 1 to 8 of 8

Hybrid View

  1. #1
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Afania View Post
    Honestly I think stun should be useless like delve 2.0, but terror should work on NMs. You can only terror every 5 min, or if you pop 1hr. But you can't spam terror on all 5 NM+ MB like stun due to cool down, so it's not game changing or anything. That makes BLU a viable DD in delve. You can bring 3 real DDs to delve and have higher output if you don't need terror, or bring BLU with lower output to terror some more annoying NMs.

    Again, it's not really game changing or anything. Personally I don't use BLU in Ceizak, since BLU's output is usually lower and terror is not needed to win. But if I want to bring BLU it's completely viable with terror too. Now if I say I want to bring BLU to delve 2 it'd be a hard sell ._.
    terror was very usefull on the scorp in a 18 ally setup in delve 1.0 (before it got piss easy much later on), since it tended to use alot of ready moves, in a 6 man setup it barely gets 2-3 moves off below 50% HP. So yeah selling blu is hard. BLU still does decent on the Bee due to requiescat, but good SAMs with bow will destroy the bee that much faster.

    i think they should make debuffs in general more useful not only terror (which is not a debuff, but you know what I mean).

    i dont think and want stun to not to work, it should be a viable option, it just shouldnt work on all NMs/bosses. Delve 2 went a bit overboard with makeing stun redundent. Kamihr delve is a bitch to farm and Marjami Delve is ranger heaven (unless the harpy likes to fuck your tank for some random reason), talking from a 1-5 NM + Boss run view in a 6 man pt. the only viable easy option is Yorcia.
    (1)
    Last edited by Damane; 05-14-2014 at 06:50 AM.