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  1. #1
    Player Nelyus's Avatar
    Join Date
    Feb 2013
    Location
    Bastok
    Posts
    107
    Character
    Nelyus
    World
    Odin
    Main Class
    NIN Lv 99

    Wildskeeper Reive

    WKR are dying fast, they are tough to low man with wrong jobs, is it possible to add good plasm rewards so people are attracted to them? thanks!
    (0)
    Nel.

  2. #2
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Nelyus View Post
    WKR are dying fast, they are tough to low man with wrong jobs, is it possible to add good plasm rewards so people are attracted to them? thanks!
    This should be where we get JSE (armor) from this expansion, they could put all 5 pieces for all jobs, as well as a ring, a necklace and a belt in these, put them on a lowish drop rate, and make which piece you get if any, totally random among the various jobs, something like this would get people back into WKRs. WKR has the potential to be the dynamis of this expansion if set up properly
    (0)

  3. #3
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Okay seriously. You need to stop putting these posts in this forum.

    Read this post:

    This forum is dedicated to feedback and suggestions related to the FINAL FANTASY XI official forums, FINAL FANTASY XI official site and other official websites concerning FINAL FANTASY XI.
    If you wish to submit feedback or make suggestions about the game, please make a post in the appropriate forum.

    Threads that contain feedback or suggestions about the game will be moved to the appropriate area.
    Thank you for your understanding.
    (0)

  4. #4
    Player Mnejing's Avatar
    Join Date
    Mar 2011
    Posts
    479
    Character
    Ovjang
    World
    Lakshmi
    Main Class
    GEO Lv 99
    Does it really matter? I'm sure at least Community Reps read every single thread everywhere with the Mods being no where to be seen or busy policing 14's forums.
    (0)

  5. #5
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Mnejing View Post
    Does it really matter? I'm sure at least Community Reps read every single thread everywhere with the Mods being no where to be seen or busy policing 14's forums.
    I'm not so sure that the Community Reps DO read threads that are in subforums, like this one, that don't pertain to their job.
    (0)

  6. #6
    Player Mnejing's Avatar
    Join Date
    Mar 2011
    Posts
    479
    Character
    Ovjang
    World
    Lakshmi
    Main Class
    GEO Lv 99
    Example of a rep reply in this subforum here. It's not the like Devs bother to read English forum except what little is translated to them.
    (0)

  7. #7
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings,

    In the June version update, it will be possible to add new augments to the weapons and armor that can be obtained from wildskeeper reives. While the equipment will remain item level 115, depending on the augments you add we’re making them so they are a bit stronger than the equipment you can obtain from Records of Eminence.

    There is a wide variety of different augments that can be added, and depending on the job, even if you possess equipment with a higher item level, there are cases where this equipment can be more beneficial. The augments will be added by consuming a key item, but this time around you’ll be able to select two augments from a couple of options. By re-obtaining the key item you can redo the augments.

    We’ll also be adding other new equipment that can be obtained as drops from wildskeeper reives, such as a ring that enhances the effect of Phantom Roll.



    ...and yes, we read threads from every forum! But I'll be moving this to the Battle Content forum.
    (10)
    Devin "Camate" Casadey - Community Team

  8. #8
    Player
    Join Date
    Feb 2014
    Posts
    146
    very good post I'm looking forward to it. However, I have a suggestion it would be nice all together if you can eliminate requirement of having the right job present like ranger, dark knight just so that we can have a bonus on the roll. A Phantom Roll should be effective no matter what job we bring and that bonus roll should of already been there. In the end Bard will always be better because they have 4 song and one song that make a game changer "Sentinel's Scherzo". If Cor was allow to have 3 roll and if there was a roll that give an effect like Sentinel's Scherzo than maybe more shout would prefer a Cor but we still have other job that give buffer that need some love like Geo and Dnc. I hope something is being done in the future so that job like a Cor, Dnc, Geo can catch up to bard
    (1)

  9. #9
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    Will these augments include high amounts of skill/accuracy to make up for the fact they're only level 115 as opposed to 117? If not, then this won't matter as the weapons still won't hit. It's a honest question/concern.
    (2)

  10. #10
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Camate View Post
    Greetings,

    In the June version update, it will be possible to add new augments to the weapons and armor that can be obtained from wildskeeper reives. While the equipment will remain item level 115, depending on the augments you add we’re making them so they are a bit stronger than the equipment you can obtain from Records of Eminence.

    There is a wide variety of different augments that can be added, and depending on the job, even if you possess equipment with a higher item level, there are cases where this equipment can be more beneficial. The augments will be added by consuming a key item, but this time around you’ll be able to select two augments from a couple of options. By re-obtaining the key item you can redo the augments.

    We’ll also be adding other new equipment that can be obtained as drops from wildskeeper reives, such as a ring that enhances the effect of Phantom Roll.



    ...and yes, we read threads from every forum! But I'll be moving this to the Battle Content forum.
    Can you please convey to the development team that the bolded line is a problem for BST? The Hunahpu is a very good weapon in a lot of ways for BST - but it won't matter if we can upgrade it to be better than the sparks gear if the item level stays gimped and therefore gimps our pets. Either that or the devs need to rethink BST pet levels. Can you not see how this is a problem? How we might be forced to use a WORSE weapon in order to not lose BADLY NEEDED levels?

    (0)
    Last edited by Olor; 05-28-2014 at 09:37 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

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