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  1. #1
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427

    Attack delay reduction

    The actual time it takes to draw and attack with our weapons. Can we please please please please PLEASE have a reduction in that now? It seems to have been the same as it always was and by now it should be way lower, can you...please?
    (2)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  2. #2
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Actually it used to be lower. A long time ago people at lower levels when there was less haste available would disengage/engage because the delay from that was less than what you'd have just swinging at low haste with 2hd weapons. I think now it's still somewhat based on weapon delay though
    (0)

  3. #3
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427
    I do remember it seemed both that and getting up to run seemed faster a long time ago I wish for both of them to be if not faster then back the way it was.
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  4. #4
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Back in the day, engage delay was a fixed time (like 1 second or 2 seconds), so jobs with high delay weapons could spam engage/disengage and effectively attack faster than if they just stood there meleeing. It was changed to be (I think) the old delay + 1 round delay, which is the case now unless you autotarget the next monster.
    (0)