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  1. #1
    Player tumz's Avatar
    Join Date
    May 2013
    Posts
    31
    Character
    Tumz
    World
    Phoenix
    Main Class
    BST Lv 99
    Ok, its been long enough now and the face of FFXI has changed enough just give everyone a 30 min cooldown warp ability. BLMs don't really care about Warp anymore, and would love the fact they don't get bombarded with D2 requests from those folks to lazy to scroll of instant warp back. The only useful thing about WARP for blms is doing quests and things that require going back and forth rapidly to their respective home point. The 30 minute cooldown still leaves the usefulness of warp there, while the change EVERYONE would love. The fact you haven't already done this, implies no one in your office actually plays this game.

    **Lol impact of making changes to scroll of warp... HILARIOUS! Folks really love spending 10 CP to buy a rare spell every time they warp. Oh wait...

    P.S. As someone that plays this game, what happens is you just warp back... forget to grab another warp... need to warp again... look in your inventory, and say oh crap forgot to... oh well... runs grabs 10 mobs and blood warps back.

    OR

    you could just give us an ability to warp back (with a cooldown), or just make warp scrolls non-rare and stackable to 99 if your devs are feeling extra lazy.

    Either way, the fact we are having this discussion tells me how totally out of touch with the simple way folks play this game. Get an intern that plays this game to give feedback with stuff like this. You shouldn't need a Dev "...to continue to look at this.", ROFL!

    Dev 1: "Hey Bob, come here lets look at the warp scroll!"
    Dev 2: "Yeah, thats a warp scroll alright"
    Dev 1: "So everyone can purchase these right?"
    Dev 2: "Yup"
    Dev 1: "So what are they wanting us to do to the thing?"
    Dev 2: "I don't know, they can everyone can buy them"
    Dev 1: "Huh? well lets go grab a drink, come back and stare at it more..."
    Dev 2: "Sounds good, maybe we can come back and stare at that code that only allows 3 instances to AA fights too"
    Dev 1: "Lol, good one, but we have no idea what that stuff is."
    Dev 2: "Your right its written in Chinese, and we only speak Japanese and English"
    ***Walks to water cooler***
    (1)

  2. #2
    Player Minikom's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Minikomby
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    we need jsut a book with 12 scrolls from npcs
    (1)

  3. #3
    Player Ramzi's Avatar
    Join Date
    May 2014
    Posts
    141
    Character
    Ramzi
    World
    Shiva
    Main Class
    BLU Lv 99
    If they were going to remove the rare tag from a scroll, I'd prefer the reraise scroll. Sick of paying inflated prices from greedy crafters for the RR equips.
    (2)

  4. #4
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Ramzi View Post
    If they were going to remove the rare tag from a scroll, I'd prefer the reraise scroll. Sick of paying inflated prices from greedy crafters for the RR equips.
    Why not just remove the rare tag from both?
    (0)

  5. #5
    Player Ramzi's Avatar
    Join Date
    May 2014
    Posts
    141
    Character
    Ramzi
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by predatory View Post
    Why not just remove the rare tag from both?
    Ideally they would. If I had to pick one to make a topic about it would be the RR one though.
    (0)

  6. #6
    Player Trangnai's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    I really doubt its worthy of worrying about Warp Cudgels, I haven't used mine in years. You could always introduce new items that woodworkers could sell that would make them profit, idk like Arrows, and such. considering I'm assuming that is one of the primary reasons anyone leveled the craft. as not only did it allow profit from people unwilling to level woodworking, but it also eased there own costs.

    Last I checked the popular Ninja Tool Shihei also required woodworking. So I doubt Warp Cudgels would be there first loss to complain about.

    The blm spell(s) would probably be relatively unaffected. As you would only need to buy them once, and cast them when on a job that can cast them while you have the MP, all this would do is save us points on buying another warp scroll. Like it always has. The spells price is more then worth it in the long term, weather you gathered the fame and did the quest. Or just bought it outright from AH.
    (1)

  7. #7
    Player Fatty's Avatar
    Join Date
    May 2011
    Posts
    23
    Character
    Fatts
    World
    Phoenix
    Main Class
    PLD Lv 99
    I think warp scroll should be removed from the game. That functionality should be added as a "Return" spell (like in XIV). BLM Warp should let the player choose which Home Point to warp to (not just the one you saved at). In addition to that it should be castable on others. Warp II should do the same, except for the whole team at once. (or you could go with the same functionality as before)

    Just some ideas here.

    I think it's a real chore always having to collect one single warp scroll and/or forgetting it (we luckily do have warp cudgels etc though). I guess the ideas above could make warp items useless - however if they acted like BLM Warp spell which let you choose HP, and didn't have very long timer, they could still provide value. You will have a timer on Return spell in any case (like in XIV), 10-15 mins for example (but not much more).
    (0)

  8. #8
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Fatty View Post
    I think warp scroll should be removed from the game. That functionality should be added as a "Return" spell (like in XIV). BLM Warp should let the player choose which Home Point to warp to (not just the one you saved at). In addition to that it should be castable on others. Warp II should do the same, except for the whole team at once. (or you could go with the same functionality as before)

    Just some ideas here.

    I think it's a real chore always having to collect one single warp scroll and/or forgetting it (we luckily do have warp cudgels etc though). I guess the ideas above could make warp items useless - however if they acted like BLM Warp spell which let you choose HP, and didn't have very long timer, they could still provide value. You will have a timer on Return spell in any case (like in XIV), 10-15 mins for example (but not much more).
    But this isn't 14, this is 11, and we've always used warp scrolls, and cudgels, and warp spell, and other items, we don't really want to blend the games too much together, some of us really like playing ffxi, we just want some minor tweaks made to the game. I don't know why people keep saying they do that in 14 they should do that here,this is a totally different game and I for one would like to keep it that way.
    (4)

  9. #9
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Don't think a warpga can happen in XI due to how they code it.
    (0)

  10. #10
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello,

    Just a slight update on this.

    The team is currently looking into making it so warp scrolls can be stacked, and though there is a concern that Warp Cudgels may lose a bit of its luster, they are also looking into adding something to them that will boost their value a bit.
    (10)
    Devin "Camate" Casadey - Community Team

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