
Originally Posted by
Afania
"No /shout" really isn't player population issue, it's more like the lack of trust in PUG or the lack of specific jobs.
If you go out and make a delve 6 man pt /shout, I can promise you you can get your 3x DD in a few min. Then you may spend 1hr looking for a SCH and BRD.
Even if the player population increased by 100% after merge, you'd just see 2 party /shouting for BRD and SCH. When BRD SCH finally pop only 1 party can 6/6.
FFXIV had more player than FFXI at launch, but back then if I try to queue on a DPS job, I can wait for hours but tank job was instant queue. Because there were more tanks than DPS. It doesn't matter if the server was full with 7000 players, there are just more DPS than tanks.
FFXI had same issue, everyone and their mother wants to play DD, nobody want to play BRD SCH.
Another reason is because most of the good players doesn't trust /shout, so they only do stuff with ls/friends.
I think the main reason why SE wouldn't do server merge is probably because of AA/salvage instance issue. Once I made an AA pt on JP prime time and there were 77 people in zone and nearly 1hr wait time, with server merge it'd be over 140 people and what, 2hr wait time?
You may not think it's a big deal to wait for that long, I think it is. Personally I can't tolerate it.