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  1. #1
    Player radicaldreamer's Avatar
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    Mar 2011
    Location
    Valefor, Bastok, SanD [S]
    Posts
    84

    Why no throwing weapon skill?

    I know throwing is not great, but it just feels a bit incomplete when most all damaging skills get a ws but not Throwing. That and my thief always carries an evasion+ throwing weapon with little incentive to use it.

    How about one that has a chance to land stun or addle? (getting hit in the head with a rock might addle someone ;-) )
    (2)
    Last edited by radicaldreamer; 04-25-2014 at 08:36 AM.
    It's important to hold onto your dreams.. Even if it means staying half-asleep.
    -rd

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,166
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Technical reasons. People have been asking this question for years and that's the main reason we've gotten.
    (0)

  3. #3
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    As i remember it, its because theres no way for the game to tell the difference between a Boomerange-type ranged and a Shuriken-type ranged (I.e Ranged and Ammo), and its further hurt by the existence of non-throwable ammo items.
    (1)

  4. #4
    Player Blah's Avatar
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    Jun 2013
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    427
    They are supposed to be doing something about the whole throwing system though...just don't know what.
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  5. #5
    Community Rep Camate's Avatar
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    Mar 2011
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    Greetings,

    As throwing weapons are not a main source of attack for battles, the development team does not have any plans to introduce throwing based weapon skills. However, we will be implementing throwing weapons that have item levels.

    Also related to throwing, in order to increase the opportunities for using shuriken with ninja, we would like to add some new elements that will be unique for ninja.

    The team is currently working on developing and adjusting other aspects of the game at the moment, so this will take a bit of time; however, I’ll be sure to keep you updated as there is progress.
    (9)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player
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    Nov 2013
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    Quote Originally Posted by Camate View Post
    Greetings,

    As throwing weapons are not a main source of attack for battles, the development team does not have any plans to introduce throwing based weapon skills. However, we will be implementing throwing weapons that have item levels.

    Also related to throwing, in order to increase the opportunities for using shuriken with ninja, we would like to add some new elements that will be unique for ninja.

    The team is currently working on developing and adjusting other aspects of the game at the moment, so this will take a bit of time; however, I’ll be sure to keep you updated as there is progress.
    How i loved chucking those things^^ Main hate tools at lower lvls. I am intrigued by this news, wonder how SE will implement shurikens? Thowing them will result in a delay in dps, unless they deal large amounts of damage and tp at lvl119. These things were slept on at lower lvls (Hate magnets), however, as our dps increased (Traits, WS), shurikens were rendered useless. Sange was nice for quick long range damage in abyssea (If it crits); but koga's were a pain to get, not to mention the new lvl119 weapons > lvl75 shurikens. Adding new elements is the only hope for shuriken ninjas, even a 119 shuriken would fail in the delve era.

    Shuriken ninjas ftw^^ hopefully this works, best XI news I have heard in a long while.
    (0)

  7. #7
    Player Blah's Avatar
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    Jun 2013
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    But...what...would...be...the...point...with...no.......weaponskill?
    (1)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  8. #8
    Player
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    Nov 2013
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    Quote Originally Posted by Blah View Post
    But...what...would...be...the...point...with...no.......weaponskill?
    The possibilities are out there; just gonna throw out a random suggestion I made in another thread. DNC, SAM, and NIN have skill chain bonus traits iirc. NIN is the only one whom cannot self sc; unless they sub Sam. DNC has wild flourish and Sam has...well...everything, lol. Does not make much sense when you consider NIN's "A" grade ninjustu skills and magic/skillchain bonus traits.

    Lets say that the shuriken attack was an instant JA on a timer; the effects of the attack sets up the mob for a SC; akin to kozen-ittai, but damaging. The attack also increases the power of your next ninjustu elemental spell and ws damage. Shuriken attack > blade:whatever > SC darkness > Futae > hyoton. Just a random thought.

    Edit: I see what you are saying though; gonna be interesting to see what they come up with.
    (0)
    Last edited by WoW; 05-20-2014 at 12:16 PM.

  9. #9
    Player Blah's Avatar
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    Jun 2013
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    Well I'd rather they bite the bullet and give us throwing weaponskills but if they are trying to find a way for ninja (and perhaps some other jobs) to self skillchain I'm for that too. I'd also like to know why they let all jobs use bronze bullets but no gun, what's up with that eh? Gonna let us throw bullets?
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  10. #10
    Player
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    Quote Originally Posted by Blah View Post
    Well I'd rather they bite the bullet and give us throwing weaponskills but if they are trying to find a way for ninja (and perhaps some other jobs) to self skillchain I'm for that too. I'd also like to know why they let all jobs use bronze bullets but no gun, what's up with that eh? Gonna let us throw bullets?
    Lmao, no clue; that is quite strange "Shrugs"
    (0)

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