Quote Originally Posted by Tidis View Post
You know you don't have to blaze through the game for them right? If you want to join in with them there's already level sync in place to reduce your level to theirs.
Yes, that would put us all on equal footing for an immediate challenge. But wouldn't that still net experience for fighting Easy Prey or more difficult mobs? One can fight and fail, fight and fail, and fight and fail some more. But all the while, you're gaining experience points and leveling without completing the objective or quest. If the aim is to get better at a task through solely teamwork and strategy, then just one or two levels can make the exact same approach and execution yield different results. You "won" not through teamwork and strategy. And that's very disappointing.

It is a suggestion, so thanks. And I appreciate that the forum community is giving it a thought with proper responses and aren't dismissing it straightaway.

But it doesn't quite address the concern, I don't think.

After leveling on such mobs, you'd have to find yet another character who was at a desired level to achieve the same level of difficulty on a task. You'd never be able to do it without "enlisting" or creating another character and having them be at a certain level.