I had seen Tristian’s group, too. I watched them complete Bastok Eco-Warrior with only 6 members and no higher level help. I’m probably showing my FFXI age by bringing that up (people rarely do Eco Warrior nowadays), but it was impressive to watch them and I see now how they were able to do it (thanks for the video find posted by ISLANDWAHINE1107).
Seeing that video took me back to when I first started playing in 2005. I had a really close group of 8 friends. My best memories were the ones where we spent ample time planning for a challenge, encountered that same challenge…and all hell broke loose during said challenge. Everyone being warned about Draw-in, but still panicking when it actually happened; then the PLD forgetting to unlock and turn away from Mortal Ray; and then everyone else just standing there, mid-battle, and watching him while he sipped holy waters like Dasani…DUDE, you gotta chug it!
We scraped through CoP together, and it wasn’t always pretty, but it was earned…together. That one CoP experience was enough to keep us friends for 4 full years after that before people started leaving the game.
The reason I’m taking time to post my support for the OP, is that even now (9 years later) I remember more details about the challenging fights than I do about the rewards we obtained from conquering them. I would hate to find out that Tristian’s group is being robbed of those experiences. I do not think it’s fair that they should have to wait until level 99 to get the same degree of challenges that older players such as myself experienced at level 30 back in the days.
If optional level caps can help experience challenges together (in any zone/area), then I say why the hell not. If it’s optional, I don’t see why anyone who doesn’t want to play that way should care. But for those that do want to play that way, it is my personal belief that they will maximize a magnificent aspect of this game: the shared experience.


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