Well i think being able to store armor in a whole nother bag will allow plenty of room for the other usable items you spoke of SMD111. Even in 14 there was a section for usable items and one for key items, and then the armory for equipment. I guess it will depend on how its laid out i guess.
Ok thank you Lyandra for pointing that out. So many people these days jsut come up with stuff out of the blue whether its a educated guess or complete bull crap and state it like its a fact. And its very easy to miss a post here and there or even forget something one has read themselves (Ive read that very post you mentioned).
Since the time they very first brought this up i was imagining something more like 14s system, so when i saw it is jsut another bag it threw me for a loop. It will also be odd for me putting things in the wardrobe and seeing some items greyed out because they aren't equipment. Now imagine this. you know how our gobbie bag is always on the right and whatever other storage is on the left. what about wardrobe? will it be on the left when moving things between it and the bag and on the right when moving things between safe/satchel/locker? Will we be able to move things between the bag and the wardrobe at all? It said it "will be added to the "View House" subsection of the main menu." So that makes me think it will be on the left. For a brief moment i imagined something like the equipment/automaton menu for pup where we choose wardrobe or bag. Either way im very excited bout this feature. I been shying away from makin anything with an augment i cant send to a mule or store on a slip lately due to room constraints so if this really helps i will be happy to finally aug some things (delve armors/skirmish weapons).

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