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  1. #61
    Player Dragen's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    17
    Character
    Mychael
    World
    Quetzalcoatl
    Main Class
    SMN Lv 95
    Give each waltz it's own timer and I'd be quite happy. In a similiar vein, I've always hated how Collaborator and Accomplice for THF share the same timer as well.
    (0)
    Mychael of Quetzalcoatl ~ Formerly of Midgardsormr and Ragnarok

  2. #62
    Player Amanie's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    im all for fixing waltzes and improving dnc in other areas as well.

    but do we really have to give suggestions on how to "gimp" dnc at the same time? i understand your want of keeping balance so others dont whine, but..... cant we just have our cake/pie without the calories?
    (0)

  3. #63
    Player Sorka's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    5
    Character
    Sorka
    World
    Bismarck
    Main Class
    WAR Lv 90
    The recast timers get me killed 9/10 times which is why im thankful my evasion is so high >< Let's me live just a little bit longer to pop my CW3. I kinda wish I could have Retaliation though...
    (0)
    Sorka of Seraph now Bismarck

    WAR90 DNC90 BLM90
    Missions: W10 S10 B04 RotZ18 CoP8-5 ToAU48 WotG18 ACP12

  4. #64
    Player Khadin's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Khadin
    World
    Lakshmi
    Main Class
    DRK Lv 99
    How about a Presto type JA (not presto or shared timer though) that reduces the next waltz recast 50% or maybe 75%. it could be on a 30 sec cooldown and maybe even enhance waltzs. Maybe make Healing waltz aoe and increacse curing waltzs by 20%.
    (0)

  5. #65
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I'd approve of a Divine Seal style Waltz enhancing JA, but it doesn't fix the underlying problem and we couldn't use it when regularly healing. The main benefit of Waltz is that it's instant. Having to stack another JA with it means that we're taking a minimum of 1 second longer to cure someone and might as well be on White or Red Mage casting a Cure spell.

    They just need to split Waltzes into Waltzes I and Waltzes II, with odd Waltzes in group I and even Waltzes in group II. Healing Waltz could be part of Waltzes II. A reduction of Waltz IV and V's recasts by 5 seconds each at the same time wouldn't hurt anything either.
    (0)

  6. #66
    Player
    Join Date
    Mar 2011
    Posts
    2
    So I Think i must be the only dancer out there that doesn't use CW 3. I almost never try to be the healing dancer tho. I don't even have a macro for anything other that CW5 witch i macro in all my curing gear. I really only use DNC for solo or to tank and i tent to be able to solo better than most of the dancers i have seen on my server. I would love to see dancer get the cure timers split it would save me lots of time by allowing me to solo in less eva gear sense i would be able to cure my self more often and at the required level. I'm got to say that most people don't even think of dancer as a MAIN healer at least not for anything that really matters. In Abyssea Dancer is simply a good tank good DD and decent back up healer it think it would be way over powered to have timers reduced and have timers split. I would love it but i would be over powered. So SE please look at which would give the best balance i believe that splitting the timers into 2 groups would be best, but not this even odd stuff people have been saying that just doesn't make sense for the people leveling it get waltz group 1 and waltz group 2 and each would only have 1 spell it in that just seems weird. i think that should have CW 1-3 in 1 group and 4-5 in 1 group and maybe have the AOE heals on their own timer or have them split between the 2 groups. As far as healing waltz i think should be with the 1-3 group sense it is a lower level ability anyway.
    (0)

  7. #67
    Player Kaeoni's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    41
    Character
    Kaeoni
    World
    Phoenix
    Main Class
    NIN Lv 99

    Idk...

    I agree that CW4 and 5 are generally worthless and do need some slight adjustments. Healing Waltz is also a pain sadly. However...

    From a whm's perspective, at what point does it become too much. The game is about balance and be it inside or outside Abyssea, given we dancer can melee it we never run out of TP.
    If our timers are decreased at what point does whm become a 2nd rate healer to a dancer.

    Dancer CW are instantaneous and the only piece of gear that effects their speed is anwig salade with -2 waltz timer.
    Not only that it has the ability to pull massive amounts of hate and effectively mitigate dmg like a champ.

    What it would reduce whm too is a Na and Ra caster, Silena, Barfira ect. Brd/whm just took over because it can song/spell haste. No mater how i look at it, if timers are decreased in some way in which it would actually make a difference to us, I can't get the thought out of my head that it may very well make whm a dead job other than against something a dancer cannot melee, which is what exactly? Dancer is a pretty widely accepted job now and if it can cure spam, it sure will be attacking whatever you're fighting.

    On top of all this people are concerned about kill speed and time management. Dnc is to whm as nin is to pld is what i could be so bold as to say if this were to happen. The DD, More effective version, time management, boss.

    I'm not saying decreased timers are a bad thing because its 100% true CW4 and 5 are 100% worthless outside of the lazy cure bomb. And looking at the job alone, i say yes, it needs decreased timers. But when i think of the jobs as a whole i think it might mess too much with whm's specialty.
    (0)

  8. #68
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I don't think WHM is in any real danger of being unseated as the healer of choice for boss fights or whatever. The average dancer is so terribly incompetent that they might be even worse than the average WHM.

    Even if we had the same JAs on the recasts as their WHM spell corollary, WHM would still be a better healer than us thanks to their JAs and healing gear. They can also stay out of range and still main heal. We have to be constantly attacking. AoE Terror, AoE Paralyze, AoE Amnesia, AoE petrify... any of those things, and we're done!

    But yeah, I'd love to see a BRD/WHM, DNC/SAM, COR/NIN, 3x DD old-style merit party if we get a Waltz re-work.
    (0)

  9. #69
    Player Meowryu's Avatar
    Join Date
    Mar 2011
    Location
    Windy @<3
    Posts
    8
    Waltzes I:
    Curing Waltz I
    Curing Waltz II
    Curing Waltz III
    Divine Waltz I

    Waltzes II:
    Curing Waltz IV
    Curing Waltz V
    Divine Waltz II
    Healing Waltz


    Fix'd?
    (0)

  10. #70
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    No, haha. God, erase it before SE sees. We need 4 and 5 on different timers.
    (0)

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