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  1. #1
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743

    Trust - Enmity Agression Threshold

    So I not 100% sure if this has come up before, and I complete understand if it has, but I was wondering: Can there be an adjustment to the Enmity% Threshold of which a Trust can be summoned? E.I. You are in a Colonization Reive and start hitting on the Root, Rock, Wall, etc... and become aggro'ed by the extreme unforgiving respawn of the Mobs at that reive. One of your Trusts dies in the process, but because you've attacked the root, which can't fight back or move, you can no longer resummon a trust to further assist you without dying or fleeing from the reive. Adjusting things like this would help if the event ever happened where we can summon them in Campaign, or become 'less hated' by a larger field mob like the Wildskeeper Reives.

    On a Completely Random note: Why does Sakura have so much MP, if she doesn't cast or do anything?
    (2)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  2. #2
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    She give geo regen though not sure why the mp pool.
    (0)

  3. #3
    Player Rubeus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - Fairy/Sylph/Bismarck
    Posts
    146
    Character
    Carcer
    World
    Shiva
    Main Class
    THF Lv 99
    She's technically considered a geomancer for character reference purposes by the game in order to give that effect, would be my guess. Therefore, geomancers have MP.
    (0)