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Thread: Delve 1.0

  1. #41
    Player
    Join Date
    Dec 2013
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    1,098
    Quote Originally Posted by Stompa View Post
    I know how to build lockstyle macros and normal battle gear macros too. That wasn't the point.
    Quote Originally Posted by Stompa View Post
    If you want to know the truth, I've been a huge fan of the original Robocop film since the 1980's, and Mikinaak set looks a lot like the original Robocop. Also the stats were really nice, a year ago when lvl 110 meant something.
    Trying to help someone for naught it seems.

    Please, please read my last post, in which I spelled out - just for you - the points I've been making from the start.

    I said I would like to have the finished 119 armor sets, and don't mind spending more on them. Also I don't see why they would wipe the augs since they are universal upgrades (same for everyone) and not randomly generated augments (unique to player). But even if they wiped the upgrade augments, I have said I don't mind spending more to upgrade the finished 119 piece. What I mind are the pieces being stuck at 110 and loaded with lixirs, since that is a waste. Being 119 and loaded with (new or old) lixirs is not a waste because I can use the armor and that means it was not a waste. The money is only wasted if I'm not using the gear that I farmed just a year ago. And I spent a long time farming Delve on WHM, on WHM, which is stressful and joyless and miserable and I did that for months to get my gear - which is now useless.

    Read the words in my last post slowly. A five-year-old can understand them. Go fetch a five-year-old to explain it to you.
    While you've made this clear now, it's not something that takes away from what I said. I simply reiterated my point that it's why I made my arguments in the first place. I wasn't saying that you specifically care now, but it's how you originally came across, which is why I said what I did. If you don't care about the airlixirs then so be it, but if you constantly bring up a 30M price tag you threw at the weapons or armor to make it better you only serve to make it sound like this is at least part of the issue you have. When it's repeated multiple times and the price tag on that one part is easily the majority of the cost, and then you're also talking about refunds for airlixirs for your gear. Be it your intention or not, the airlixirs do come across as a large part of the issue, which is why my objections were based on that.
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  2. #42
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Damane View Post
    thats not quiet true, there are still some nices pieces out there, yumcax club comes to mind and some other pieces from morimar etc. also alot of people have gotten what they wanted from WKR. this is also the reason why they will add NEW gear to WKR again (for the 2. time)

    I think you have a misconception about the ilvl system, the ilvl stystem is a steping stone, you climb up the ilvl system to reach ilvl 119, all gear inbetween 99-119 are steping stones (some still remain very good or best in place at 119) to help you push through harder stuff until you reach ilvl 119.

    the steping stones are somethign like this (i cant remember the post of matsui):

    bayld gear 1.0
    WKR reive gear 1.0
    skirmish weapons 1.0
    bayld gear 2.0
    AF Relic gear 109
    delve gear 1.0 (non ilvl 119)
    skimrish weapons and gear 2.0
    WKR gear weapons 2.0 (ilvl 115)
    Oboro weapons (port jeuno ilvl 119)
    skirmish 3.0
    AF and Relic 119
    AAs hardmissions 119
    delve 2.0 and delve 1.0 (ilvl 119)

    in this order (or similir to this order)

    this also means that gear/weapons aquired from steps inbetween will become unavoidable useless in most cases and that was stated from matsui himself, that it is a steping process. He also posted a similar list to this where which event ties in.

    the only ecxeptions on that list are skirmish weapons/armor and AF Relic which are upgradeable to ilvl 119. Which makes sense because if you would make everythign upgradeable you would have a clusterfuck of an inventory.

    this was said allready on the release of delve 1.0

    some quotes: (this was on january 2014)



    this is for your further information: http://forum.square-enix.com/ffxi/th...t=Delve+matsui
    But the way it really works is bayld to skirmish to skirmish 2 and i level 119 to maybe delve 2, but certainly the hard mode battlefields.

    And with the bayld set, that's really only if that's your first skirmish job, making even the bayld shit irrelevant after the first time through, so, bayld, most of wkr, and delve 1, all but useless because the devs couldn't stop trying to make this game into a theme park game, until there was a massive uproar about it.

    Skirmish is fine, but I don' understand how gear that takes a few minutes to obtain should outshine gear that takes a more long term investment (in terms of both time and gil), to recieve. The logic is faulty.
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    Last edited by predatory; 04-29-2014 at 02:31 PM.

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