A way to make Campaign better:
-Create a highest tier Campaign Operation where a player Alliance initiates an assault on an enemy outpost.
-Has to be PC's only
-Mission is triggered by the Leader talking to the C.A. near the outpost
-60 minutes to complete the operation
-no npc backup
- Normal Campaign battle will be suspended during the operation.
-Victory conditions are achieved by the alliance defeating the NPC NM leader, which cause the normal troops stationed there to retreat.
-Enemy troops will stay within a certain radius of the outpost. (To prevent a Thief Aggroing the entire group then hitting flee while the rest of the alliance pulls the nm.)
-If Victory conditions are met, the outpost will gain a 20-25% switch to the Allied Forces of Altana
-In it's basic concept it will work like a reverse Garrison, since we will be the attackers.
- Rewards include upgrade items for the high tier armor sets (Iron Ram, Cobra, etc) to be converted to 90-99 gear, A special gear item associated with whatever enemy leader you defeat, usual coffer drops, and Skill ups.
This could actually be done with Outposts the Allied Forces already own as a type of War Game training as well, if they wanted to add rare / ex gear for the Allied regiment leaders

Reply With Quote