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Thread: Atma

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  1. #1
    Player Swords's Avatar
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    Mar 2011
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    354
    Generally depends on what your doing.

    Pure DD = Voracious Violet + Stout Arm + Razed Ruins

    Tanking = Gnarled Horn/Roaring Laughter + Raized Ruins + Apocalypse

    Triggering = Voracious Violet + Sea Daughter + Apocalypse/Bludgeoning Brute/Sundering Slash/Would-be-King

    Soloing generally varies on what your fighting.
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  2. #2
    Player Kyte's Avatar
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    Mar 2011
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    84
    Character
    Kyte
    World
    Siren
    Main Class
    BLU Lv 99
    Quote Originally Posted by Swords View Post
    Generally depends on what your doing.

    Pure DD = Voracious Violet + Stout Arm + Razed Ruins
    Waaat? That's a terrible combo for Monk.

    Best DD combo for MNK is pretty much the same as the best Tanking combo- RR+AoA+GH, although for pure DD A&O might beat out GH.
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  3. #3
    Player Dfoley's Avatar
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    Mar 2011
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    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    AoA + RR + GH (good for non ws builds)
    VV + RR + GH (good for VS ws builds)
    AoA + VV + RR (semi decent)


    As far as stout arm or Lion, <No Thank You>
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  4. #4
    Player Swords's Avatar
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    Quote Originally Posted by Kyte View Post
    Waaat? That's a terrible combo for Monk.

    Best DD combo for MNK is pretty much the same as the best Tanking combo- RR+AoA+GH, although for pure DD A&O might beat out GH.
    I admit I was not thinking about using h2h weapons at the time and I did fail to mention I tend to fulltime Footwork with the 2-4 hit Ursine Claws +2. Since the maximum you can kick per round is twice and the proc. rate for the claws go off so often having AoA for triple attack almost becomes moot where it serves no other purpose melee wise. I'm aware VV gives double attack however its STR and Rregain bonuses make it better than most other atmas. Anyways, the setup is not nearly as bad as you might give it credit for from a pure DD standpoint, its nice to occasionally break out a 700+ critical kick, and 3k+ WS's without the Emp WS. However yes it does suck if your using your h2h weapon, where the Double and Triple attack would have a more profound impact on your damage.
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    Last edited by Swords; 03-28-2011 at 08:09 AM.

  5. #5
    Player Kyte's Avatar
    Join Date
    Mar 2011
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    84
    Character
    Kyte
    World
    Siren
    Main Class
    BLU Lv 99
    Quote Originally Posted by Swords View Post
    I admit I was not thinking about using h2h weapons at the time and I did fail to mention I tend to fulltime Footwork with the 2-4 hit Ursine Claws +2. Since the maximum you can kick per round is twice and the proc. rate for the claws go off so often having AoA for triple attack almost becomes moot where it serves no other purpose melee wise. I'm aware VV gives double attack however its STR and Rregain bonuses make it better than most other atmas. Anyways, the setup is not nearly as bad as you might give it credit for from a pure DD standpoint, its nice to occasionally break out a 700+ critical kick, and 3k+ WS's without the Emp WS. However yes it does suck if your using your h2h weapon, where the Double and Triple attack would have a more profound impact on your damage.
    You can hit 3k+ WS with Ascetic's Fury without gimping your TP phase damage.
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