Yes, Camate, it is very dangerous to let a BLU give a whole party one single buff. That's why no other jobs can do this.
Yes, Camate, it is very dangerous to let a BLU give a whole party one single buff. That's why no other jobs can do this.
A job other than PLD, MNK, or RNG becoming overpowered? Imagine that ...
I can see it now, inviting a couple BLUs for an alliance and doing the party swap thing for our uber buffs! Well, we can dream...
I mean, you folks just gave BRDs (I am one, full disclosure) easy access to 3 songs - while I supported that because it was getting ridiculous in terms of getting an invite as a normal BRD - I don't see how it's even conceivable to worry that our buffs would somehow be overpowered (especially comparatively) if they lasted a bit longer.
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How about traits that BLU receives normally that do not require setting spells which increase the duration of blue magic enhancing on yourself. So at 99 spells last double duration on yourself but obviously wouldn't extend that double duration to others when you Diffusion. A fast cast trait sounds terrible because what if the spell that has the Fast Cast trait attached to it is terrible or not good? If it's weak or useless, we won't bother wasting 6-7 Blue Points to set it for a measly 5% Fast Cast which is what it will probably be.
If they gave Blue Mage tier'd traits that extend the duration of Blue Magic enhancing spells on ourselves, it would serve to both extend Blue Magic duration for ourselves while having no effect on the duration others receive when we use Diffusion. Also having a 3-5min duration could not possibly be overpowered for Diffusion since Battery Charge and Animating Wail are 5 min in duration, Diffusion is a 10 minute recast and only affects our party.
Neat idea but I can't imagine them allowing double duration because you'd have 10 minute Refresh and Haste. They could introduce a couple of percentage based traits like so:
[Insert Job Trait Name] Tier 1 - Increases duration of enhancing effect received by blue magic spells by 12%
[Insert Job Trait Name] Tier 2 - Increases duration of enhancing effect received by blue magic spells by 20%
Except spells that grant shorter duration enhancements would gain far less. N. Meditation would go from 1 minute to 1 minute and 12 seconds.
There's a small group of spells that fall under the same tier... N. Meditation, Triumphant Roar, Saline Coat, Plasma Charge, Barrier Tusk etc..
Just manually adjust these spells to last longer, and please be liberal.
Last edited by Sixtythree; 06-15-2014 at 05:29 PM.
Disclaimer: I'm a new-FFXI newbie and old-school vet so my opinion doesn't really matter in the 'new' FFXI, but I can say I was totally disappointed by pretty much every BLU buff except hastes and refresh because 1-1.5 min duration is too damn short to do anything with, and I've only played solo and done none of the 'real' end-game content yet. I'd be all for completely removing Diffusion in favor of making BLU buffs useful, even though I LOVE the concept of Diffusion.
So what? We have iLv119 but OMG, don't let them be a little more powerful, players will maybe happy and we don't want that...
If it bleeds, I can kill it.
If it doesn't bleeds...
I can probably kill it too.
What is a short fight these days? I doubt most people would be defusioning for a fight that wouldn't be worth having to wait out the recast timer.
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