So most likely you were carried or the weakest link. Weakest DD, weakest heal, weakest support or most inefficient person in the party that ithers must make up your slack. And that is cool when helping a LS mate or friend out.

SE has nerfed some jobs while overpowering others.

They change elemental magic dmg T1-5 as well as nerf twilight scythe, knowing full well they were going to release weapons to outclass the scythe anyway. But at the same time make a melee job MNK the best magic dmg job in game as well as pretty much the best melee job DPS in game. They don't even balance the weapon dmg output of similar jobs. War, Drk, Sam Mnk. Mnk will pull ahead.

Mnks are tired of being only melees in party they want others.

SE nerfs there own content when you get three rngs a pld and a heal and support and just shoot a NM or bunch of NMS and the NM doesn't even notice. AA/DM. I have healed on these and the fights put me to sleep. I just do a few things on pld to cure. The rngs never take hate and the NM dies. Same thing for DM. Bring regular melees and the fight would actually require healing and teamwork.

In delve 2.0 rngs just shoot the NMS and again it dies. Good content is when at least 50% of the jobs can do it.
As it stands 50% of the jobs can not do delve 1.0 or 2.0. They really can't do AA's and what do they have to look forward to on the high end battles SE is making. More mnk/rngs.

Why couldn't SE make a delve zone with all magic type jobs. They have six zones. They could of put many magic type jobs together where blus and other mages would been welcome.

They could of made an undead zone in delve. This again would of had different job setups optional vs all the same.

Even if you lvl brd, mnk. rng and you use those jobs to gear say blu or war. Guess what no one will want your top geared war or drk for a delve Mar reive run. ever... So whats the point of gearing it if most events lock out the job.

I couldn't take drk into salvage. I couldn't take drk to delve 1.0 or 2.0 mostly. Few exceptions of ls pick up runs. But they never win anyway do for fun.

If hand to hand skill gets +242 at 119. Where s our blue sword +242 blue magic.

Rngs are bored, mnks are bored, players are bored of mnk rng burns only.

heck people are bored with trust. I did three WKR's over this last week. and people actually were making alliance inside vs having trust out.