Quote Originally Posted by Atomic_Skull View Post
PS2 limitations

However they could add a command called /next that jumps to the next macro pallet and continues executing lines. The /set command could be used at the end to jump back to the original macro pallet.

I remember the famous "ps2 limitation" being throw around for the lack of inventory space, now look how many more space we got since the first time that famous line was thrown around. we also heard "ps2 limitation for the 7 Ah slot, and yesterday there was a message saying the devs where working on that, so i think i doesn t hurt to let the devs knows more macro line (without using 3rd party tools) would be a welcome improvement.