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Thread: Macro lines

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  1. #1
    Player Ash's Avatar
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    Ashmulder
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    Shiva
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    DRK Lv 99

    Macro lines

    Title says it all and im quite surprised nobody mentioned it yet, but having more macro lines would be a very welcomed improvement. even with the /macro set option you still lose one line + theres a delay/slight lag that is annoying and not really fixing the problem.
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  2. #2
    Player Atomic_Skull's Avatar
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    Bjorne
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    Fenrir
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    MNK Lv 5
    PS2 limitations

    However they could add a command called /next that jumps to the next macro pallet and continues executing lines. The /set command could be used at the end to jump back to the original macro pallet.
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  3. #3
    Player Daniel_Hatcher's Avatar
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    Alvian
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    Phoenix
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    MNK Lv 12
    Quote Originally Posted by Ash View Post
    Title says it all and im quite surprised nobody mentioned it yet, but having more macro lines would be a very welcomed improvement. even with the /macro set option you still lose one line + theres a delay/slight lag that is annoying and not really fixing the problem.
    PS2 says "No."

    Quote Originally Posted by Atomic_Skull View Post
    PS2 limitations

    However they could add a command called /next that jumps to the next macro pallet and continues executing lines. The /set command could be used at the end to jump back to the original macro pallet.
    They said they wouldn't because it'd allow people to glitch the game to do endless loops. IE

    /ma spell <me> <wait 2>
    /ma spell <me> <wait 2>
    /ma spell <me> <wait 2>
    /ma spell <me> <wait 2>
    /next page
    /ma spell <me> <wait 2>
    /ma spell <me> <wait 2>
    /ma spell <me> <wait 2>
    /ma spell <me> <wait 2>
    /previous page
    rinse and repeat.
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  4. #4
    Player Ash's Avatar
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    Shiva
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    Quote Originally Posted by Atomic_Skull View Post
    PS2 limitations

    However they could add a command called /next that jumps to the next macro pallet and continues executing lines. The /set command could be used at the end to jump back to the original macro pallet.

    I remember the famous "ps2 limitation" being throw around for the lack of inventory space, now look how many more space we got since the first time that famous line was thrown around. we also heard "ps2 limitation for the 7 Ah slot, and yesterday there was a message saying the devs where working on that, so i think i doesn t hurt to let the devs knows more macro line (without using 3rd party tools) would be a welcome improvement.
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  5. #5
    Player Daniel_Hatcher's Avatar
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    Quote Originally Posted by Ash View Post
    I remember the famous "ps2 limitation" being throw around for the lack of inventory space, now look how many more space we got since the first time that famous line was thrown around. we also heard "ps2 limitation for the 7 Ah slot, and yesterday there was a message saying the devs where working on that, so i think i doesn t hurt to let the devs knows more macro line (without using 3rd party tools) would be a welcome improvement.
    Well we still lack space, the PS2 will not allow inventory to go past double digits, so 100+ wouldn't work. Giving us more locations "Sack, Satchel" etc doesn't help too much as you can not use the equipment in them unless you move it to your inventory which is impossible mid battle for jobs that need multiple sets IE. RDM.
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  6. #6
    Player Ash's Avatar
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    Quote Originally Posted by Daniel_Hatcher View Post
    Well we still lack space, the PS2 will not allow inventory to go past double digits, so 100+ wouldn't work. Giving us more locations "Sack, Satchel" etc doesn't help too much as you can not use the equipment in them unless you move it to your inventory which is impossible mid battle for jobs that need multiple sets IE. RDM.
    although i ll agree we still lack space, almost every update we get new inventory options now( i think next one is stacks going past 12 or something like that) so i don t see why hoping for more macro lines seems like such an impossible adventure.
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