Quote Originally Posted by Sapphires View Post
Downsides:
-You now get 2-3x more competition in dynamis. This is still an extremely popular activity and people have grown accustomed to little to no competition for their favorite spot at certain times. Huge negative for people that farm regularly.

-Salvage congestion+lag and being locked out of entering since the instances are limited.
-Myself or friends would probably have to rename their characters and linkshells due to name collisions.

Merges in mmos have a rather destructive effect on communities, people that you know casually or just see regularly day to day (they arent in your guild, but you've maybe known of that person through their deeds or grouped with them a few times, or whatever) those people get 'erased' with name collisions.
That seems like not a big deal but it makes people feel like they have been removed from their old server entirely because many of those people 'disappear' due to name changes and other players really do disappear because they view merges as a sign of a game thats bound to die soon (why make another RME if the game is gonna die right?)

-increased congestion for AA/DM which is still making alot of people money
-even higher population during jp time so content bottlenecks get even worse for them
-higher congestion and demand for limited resources will also bring about a wave of inflation on items.
-players from merged server communities can still strongly identify with their old server and stick to just hanging out with their 'own kind'. This means you have extra people running around on your server that are for all intents and purposed someone that you wont have any interactions with, except for competition over a shared resource (AH items, a world NM, battlefield event, etc).

Alliance content is mostly dead, so even if you triple the people on the server, social circles (linkshells) will probably remain numerous, but small and fragmented.

Many people stand to lose more than they gain with a merge.

A merge just means double the worm party shouts , and maybe twice as many people doing some random delve/skc/aa once an hour with 4/6 slots filled shouting for a whm or brd. If you're lucky.
I dont see, the best solution would be of them to assign 1-2 NA and EU player servers and let people move for free over there.


and playing during JP primetime is not the solution, especially when you work during that hour, imho the only solution i see is either a designated EU/NA server where people move to/are moved to, or try plaiyng the game until its not anymore possible with the remaining shell members and call it then quits.