So...
I just recently found out that meeble burrows can now be done solo, and wow, I had a lot of fun today doing runs.
I used up my 10 sacks stored, and here I was excited to do more, I was thinking, "yay, I'll get home from work and I should have another sack or two that I can use to finish up the Assistant expedition I am on - goodie!"
And then I get home, only to discover, I'm still locked out of the content by extremely slowly regenerating key items.
Could you please examine the feasibility of increasing the regeneration of Pheremone sacks? 20 hours is way too long, especially given how short a run is. It basically means I have to wait days and days to save up sacks to bother gearing up and doing a run.
I totally get that the area is not instanced and you guys worry about congestion, but lately I see like 800 people on the server - and of course, at least 1/3 of those characters are bazaar mules or otherwise AFK
I did see a couple other folks at the NPCs while I was doing it, but surely the game can handle more than 2 or 3 people doing the event at once? I just think you guys ought to consider doing everything in your power to ensure that when players are enjoying themselves - they can do the events they like.
I know that increasing sack regeneration would make it easier to gather research marks, but with ilevel gear most of the gear is meh anyway, so balance-wise that shouldn't be an issue.
Please make it easier for players to advance in this kind of content that is outdated. Thank you for your consideration.