There are two threads here asking for abyssea lv cap to be raised, and complaining about how abyssea ruined their xp. Rather than post there about how much I miss the day I quit DRK after LFG for 13 hours waiting on an old school style party, I thought I'd throw my hat in the proverbial ring and say something that needs to be said.
Casual XP beats LFG.
The XI party system is great, and I am certainly not playing a MMO to play by myself questing XP till level cap. SC+MB was fun to execute, and I could spend pages writing about parties I had that worked well. The parties that didn't work are actually relatively rare, and the uncouth oafs that ruined them a rare occurence.
LFG, however, has always been a low point of XI, and it is not something I want to bring back. To illustrate, I'd like to use my crystal ball and look back through time, back to when dinosaurs roamed the earth and I leveled first.
I played the game with some friends, so I had two of them to make a party with. I was leveling my blm then, and my friends were thf and war mains, respectively. We weren't a terribly nooby bunch. We farmed for all the requisite pieces of gear, taking time off leveling to get hauby/SH/elemental torque, and such. We'd bring food, entertaining emotes and pull macros, and had the skillchain down to a near-perfect art. Sure, there were a few mishaps when the war had to first voke and the thf got distracted by something shiny...but hey, the scars just add to that warrior look.
Three out of six! That's half a party done, right? Well, finding the other three jobs wasn't what I'd call enjoyable or easy. Sifting through all the players who would flag up, and then not answer my question because of either language differences, rank differences, or just plain 'do you have a brd? no thanks' differences, we'd usually end up with a pally, although ninja tanks graced our party a few times.
In the healer department, we partied with more than a few excellent summoners, although in some cases, not getting a whm meant losing our tank. The hardest part, of course, was nabbing that elusive rdm. I'd keep a list of friendly rdms, just so I can /sea them and ask them if they'd like to party, and even then, it was a tossup. More than once, we didn't party for lack of refresher. Occasionally, we partied without a refresher. Some of those parties were good, but that didn't make the partymaking process any easier the next day with a different tank/healer combo.
Finding all six people, no small feat to anyone who ever tried to make a party, meant that we got to find a camp, and there were more cases than I care to count when we would find every viable camp taken. Or, we would get a camp, and then have it taken by a late-coming party.
Still, we leveled. We clawed that xp together bit by bit, over weeks and months. Was it bad? Yes, yes it was.
There are stock answers to this, of course. Some people had highly active linkshells where they could always find a perfect set up. Some people were bards and red mages and never had to lfg for longer than a minute. Some people, myself included, simply tried to match up jobs to level -- as in, I leveled ninja with my friend's drk, and monk with my sister's bard...
I don't miss those days. Leveling like that isn't too bad when you're new to the game, but having played it for a few years I do not want to find myself doing that. If someone hit the magic rewind button and I had to do that every time I wanted to level a new job, I'd probably not play.
Over time, we got different ways to get xp, in order to alleviate that kind of pressure. We got FoV and level sync. Both of these were good additions that made it possible for people to duo/trio in a way that wasn't there before. I got a bit better at playing the game myself, and I could duo/trio reasonably well.
Leveling in an Aby alliance wasn't my cup of tea, honestly. It felt impersonal, it felt somewhat dull and didn't quite have that fun factor.
Then, my sister asked me to help her level her blm up. I went as mnk/dnc, and we did the dhalmel dominion ops in aby altep. You know what? It was fun. She leveled from 35-47 in one evening, and she was able to keep her skills capped the entire time. The lv difference didn't bother us, and we got a few seals in the process. It was a decent clip -- definitely a lot faster if we tried duoing outside aby -- and slower than a fullblown alliance, and just right.
I liked the freedom to be my lv 90 monk, and to use all the skills and shinies I earned leveling that job that high. I liked going anywhere I wanted in aby without worrying about being overcamped or not having a camp. I liked going just slow enough to be able to talk and have a good time without making piddly amount of xp. It was casual, and it was fun.
Do not bring back the LFG or nerf the fun out of aby, SE. There is nothing stopping people who want to form ye olde xp parties, any more than there was anything stopping people from forming sc+mb parties in the ToAU tp burn era. However, game changed and grew. This is a good thing.
Thank you for your attention, to anyone who read this far!