Results -9 to 0 of 124

Dev. Posts

Threaded View

  1. #1
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778

    Alliance based content dead?

    So it was announced that the new Delve will be 6-18 man and an adjustment of HP accordingly, as noted here:

    http://forum.square-enix.com/ffxi/th...e-new-Delve-II

    My question is, what incentive is there right now to have a fully functioning linkshell when there is nothing to do with them that requires it? Why would I want to have 18 people for the new Delve when it is POSSIBLE to beat it (I know it will be, or why would they have included that adjustment to do it with 6 people) when I can do it with 6 people? Why do I drag 18 people into this content when I can clear it faster with 6 people with secondary characters and not have to split the loot at all? The loot is the same regardless of players entering, what sense does this make!? If this is going to be just like the adjustment to the original delve, like was said in that post, the rewards system wont be like Divine Might. There is 0 incentive to bring an alliance.

    I've seen this once before and it was with Abyssea. This caused a splinter in all linkshells and pretty much destroyed them. So then after Adoulin came out we were forced to once again gather people up to do the original Delve because it was balanced around 18 people. Then you had everyone quit for XIV and come crawling back because its boring and the people who still had a linkshell are penalized for it.

    My question is, will there ever be an incentive to do alliance based content that justifies having more than 6 people in our linkshells? Everything in this entire game can be 6 manned aside from VD Divine might. The new battles they have planned will probably all be 6 man as the originals were (Shadow Lord etc.) One event in the ENTIRE game that requires more than 6 people. This is an MMO?

    Edit: Updated this post since its before Delve 2.0. Delve 2 heavily penalizes alliances and even bringing more than a handful of people. If you wanna include friends you can't unless its the strict job setup to get the win or you are looking at 68k+ HP per person. Why are alliances penalized for this when the rewards the same as the easy 6 man (or less considering you can trio it.)?
    (10)
    Last edited by Draylo; 06-23-2014 at 05:35 AM.