Specifically for Delve, if they couldn't implement varying difficulties and drop rates, maybe they would consider varying plasm based on group size. Perhaps running with a large group meant you got more plasm/less drops per person while a small group would yield less plasm/more drops.

Quote Originally Posted by Demonjustin View Post
I won't deny we need content which alliances can do that isn't better to do low-man.

I don't think there should be any content that's exclusively for alliances.
This captures my sentiment. I like alliance content for many reasons but mainly because of the social aspect and the allure of seeing a much more diverse job spread. I won't lie and say it's not kind of cool to be able to do alliance content and have gear that other people can't get. But I will say it's probably better for the game if things are available for many different groups, provided that the content is scaled properly.

I'd hate for ally content to go away completely. I even hold out hope that VW will make a comeback because I had a lot of fun doing pickup VW.