
Originally Posted by
saevel
As far as costs go, HC players are actually a bad thing from a resource perspective. Everyone, HC and casual alike, pays the same subscription fee yet HC players use far more server resources then casuals do owing to them playing more often. If you are running two accounts and I'm running one, yet your logged in 3x more often then I am, you are still using more system resources, especially if your mules are also logged in with you. Those people running 10 fishing mules at once 24/7 are taking up far more server resources then 10 individual casual players do. HC players also consume content faster then casual players do while being the ones to find and utilize exploits and thus require even more developer time to create and field test content that's "hard core" proof. The only good HC players provide to a game is that they are the ones who lead guilds and provide the information that casual players eventually follow in. You want some HC folks running around making youtube videos doing crazy stuff, but you don't want to build your game around them.