Fighting mobs and being right next to them only to be spammed drawed in is very annoying... I know draw-in was a mechanic to keep from kiting mobs, but it doesn't have to be this ridiculous :\
Fighting mobs and being right next to them only to be spammed drawed in is very annoying... I know draw-in was a mechanic to keep from kiting mobs, but it doesn't have to be this ridiculous :\
I'd like to see Draw in changed so it basically works like a reverse Knockback. Has the same effect as current Draw In but less disorienting. Plus, as an added bonus, it would be easier for SE to port such an effect to Monstrosity monsters(hint, hint, SE).
I'm drawing a blank on what mob I fought recently that did this, but I'm all for a change. Trying to back slightly away from the mob (but still in melee range) since my camera was spinning wildly, only to get drawn in again as soon as it settled down was a real pain in my backside.
Maybe a mimic in outer Ra'Kaznar skirmish?
The maroliths do this.
Draw in could at least have put you *near* the mob instead of precisely the exact same spot as the monster itself, along with every other person around. Make like three spots half a yalm away and move players to one of them at random.
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