Yeah I'd agree multi hit ones maybe not quiet as much base dmg added. That's part of why I specified the percentage increase in dmg from the old version. Since they were already fairly balanced enough that most were meh to ok if you didn't have the right relic/empyrean having their base dmg increase in a percent similiar to how other weapons have increased (depends on weapon but about 30-60% is what it is iirc) would still work more or less. Also still have the full skill for that ilvl or at least something close to that same with macc skill. And in case you were wondering about the weird exception of h2h since skill adds to base dmg it should still work since fstr is based on the weapon base dmg and OAX doesn't really work on them that well to begin with.