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  1. #1
    Player
    Join Date
    Jan 2012
    Posts
    645
    To make enfeebling worthwhile again on normal mobs, they'd have to maybe triple their hp and reduce universal delay a huge amount so you wouldn't be giving up a ridiculous amount of DPS to apply them.

    To make them worthwhile on NMs, yeah, they'd just have to stop making them resistant as Hell to everything and reduce universal delay a decent amount.

    And yes, they could, but I'd still rather have my buffs last longer.
    (2)

  2. #2
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Selindrile View Post
    To make enfeebling worthwhile again on normal mobs, they'd have to maybe triple their hp and reduce universal delay a huge amount so you wouldn't be giving up a ridiculous amount of DPS to apply them.

    To make them worthwhile on NMs, yeah, they'd just have to stop making them resistant as Hell to everything and reduce universal delay a decent amount.

    And yes, they could, but I'd still rather have my buffs last longer.
    I am not saying to make enfeebs worthwile on normal mobs, trash mobs are trash mobs, job balance doesnt matter there (to me). I would really like to see enfeebling matter on hard content stuff (like AA tough and very tough etc.). Delve made in some cases debuffs really matter at start, and debuffs actually did stick, it was a move in the right direction... and then Hardmode missions battles came by and everything went down the toilet flush.
    (3)