
Originally Posted by
Selindrile
Normal mobs don't generally last long enough that enfeebling them is cost effective, NMs are usually immune/resistant to any enfeebles that would be appropriate to cast on them. There are notable exceptions, but they're the exception, not the rule.
I'd much rather any dev time be spent increasing the duration of our buff timers, or dear god, decreasing the per-spell cost of spells, we simply can't equip our DD spellsets and get a reasonable amount of interchangeable utility for specific fights.
We don't have a lot of good debuffs, but some are situationally worthwhile, Frightful Roar, Retinal Glare, the obvious Sudden Lunge, (Tourbillion, if it were working, I definitely could get behind fixing this.), you could improve our Slows or Acc Down of Sandstorm, Dex down of Battle Dance, etc, but at the end of the day, are we really going to use these things? Probably not much.
[rant]
I'd much rather you increased our buff durations, casting times, and certain costs. I'd use Occultation if didn't cost a gajillion MP, I'd use Barrier Tusk and Orcish Counterstance and Warmup and Nature's Meditation if they lasted five minutes, I'd use Diamondhide if it didn't take 30 minutes to cast and wasn't worth it's MP cost, I'd use Pyric Bulwark if it wasn't completely worthless and was something like "Occasionally ignore physical damage 10~15% for 2~3 minutes" instead of the next single hit, I'd use Feather Barrier if it lasted longer and gave more Evasion.
[/rant]