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  1. #29
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Ravenmore View Post
    It's simply going to be a repeat of ToAU merit parties with the few healers and brd getting insta invites and tons of DDs seeking only this time around you will have those DDs with their own little pocket party to come into your camp and kill your exp. Well not really a repeat once those brds and healers are done they won't be coming back on those jobs to get points for their DDs. And SE just said there will not be much difference between 6 man or solo. For group play to be better then solo with npcs the difference needs to be huge to make up for the time it'll take to get a support and a healer plus travel time(no waypoints other then skirmish or zone in from the closest field waypoint and revies to deal with) to the few decent camps that may or may not be open.

    Maybe they will surprise me but I don't have high hopes for this bunch. They have great ideas but they are either listening to much to the players or not enough and bouncing back and forth. This whole JP thing reeks of the grind some of the more vocal people have been begging for so I don't expect a high rate of CP.
    Not saying this rudely, but I think you'll probably be wrong here. Unlike ToAU Areas, these new zones have several spots of monsters, and most of them are the same pockets of 2-3 mob types. Unlike ToAU areas, there won't be just one "Colibri camp", or one "Mamool" camp, theres several dozen and more potential camps, and theres just going to be more once they update the mobs as they planned out. These new zones are big, and all the enemies there are within the same general level ranges, and very few variances in monster density between them.

    Anyone whos afraid of a ToAU style lockout and camp-fighting is just not thinking clearly. I can walk through any given Adoulin zone mentioned in the update notes and even places like Morimar or Foret and point out several potential exp spots.

    Simply put, theres just not the limited exp areas like there were in the ToAU days.

    Now exp parties? Some people are probably going to follow the same general principle of exp party set ups, and some people will certainly go the 3DD,BRD,COR,healer approach, its just logical and fast. But they're going out of their way with this system (and trusts) to make it to where exp parties are not the only solution. So you have options and its not like 2007 where all you can do while LFG is rot afk in whitegate. Its a new age in FFXI history and just cause people cant AFKleech in Abyssea doesn't mean we'll be back to afking in jeuno with our thumbs up our butts hoping theres a BRD lfg or the Colibri camp is open.

    Edit: As far as rate of CP/JP go, theres a chance it'll be grindy, but like the poster above said, theres a better than good chance what they mean is Solo or party JP/Cp will be very close to about equal. Not that soloing is getting some buff up.
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    Last edited by Karbuncle; 03-11-2014 at 10:34 AM.

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