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  1. #1
    Player Archi's Avatar
    Join Date
    Sep 2011
    Posts
    25
    Character
    Archi
    World
    Asura
    Main Class
    SMN Lv 99

    Wall (root, rock, tree, etc.) in Adoulin Area

    Can you please fixed this problem?? no one .. i mean no really one killing wall at reive anymore.. it's hard to do solo / party with npc.. after kill 1 mob.. its pop so fast.. and sometimes mass aggro.. how ppl can get pass it? please please please fixed it

    Thanks for people who willing to help others to get pass this wall and if you happen on that server you can ask them nicely to help if they are available. I will list them down below so you can track them:
    Asura
    - Calatilla

    Carbuncle
    - Zachery
    (11)
    Last edited by Archi; 03-12-2014 at 02:36 PM.

  2. #2
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    People get by via pet solo or finding a safe spot to spam stone at. Though there is one in one of the gates that I still haven't gotten through that is blocking me from doing a quest.
    (0)

  3. #3
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    It's not hard to solo, at least not the first SoA areas. Get some eminence gear and a trust WHM and you should be able to do it on most jobs. I bet even WHM with espial could do the lower tier ones. Personally, I have cleared tons of reives as 99sam/war wearing nothing but eminence gear plus pre-SoA accessories, as well as kupipi to heal me. Most of the time, I just focused on roots and let the few monsters that aggroed me just stand there and whiff.

    If NIN90 is your highest job, then that is the problem. Adoulin is an expansion intended for lv99 players, so you would be severely underleveled at 90. Ninja has a lower damage output than samurai, of course, but as a ninja you should have better survivability.
    (1)
    Last edited by Mirage; 03-11-2014 at 12:19 AM.

  4. #4
    Player Archi's Avatar
    Join Date
    Sep 2011
    Posts
    25
    Character
    Archi
    World
    Asura
    Main Class
    SMN Lv 99
    it is not low lvl area such as ceizak .. but it is high area at woh gates... even dont have safe spot to stand..if move further its suddenly cancel the reive.. and need to wait another 5 minutes

    dont know how strong you are and how you did.. but each time kill 1-2 mob.. and kill other mob.. the previous one already repop.. repop so fast.. if cannot kill the monster.. how do you kill the wall itself?
    (4)

  5. #5
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Have you tried with two trust WHMs? I'm not sure if you managed to grab Mihli though. Also, she's kind of derp with her AoE WSes so she'd probably die anyway. I actually haven't done it in Woh gates, I just assumed it was a lower level reive because of the level indicated below your name.
    (0)

  6. #6
    Player AyinDygra's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    I gave up on those myself. Can't even get through some mission progression due to Yorica reives.
    (4)

  7. #7
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Mirage hit upon an idea I use on some of the tougher reives. Reive obstacles don't regenerate HP ever. What I've done sometimes is take out 2 or 3 curing fellows (personal favorite is Kupipi, Mihli, and Valainerial). Go in and attack the obstruction until your NPCs are down and you're about to die. Run out of the reive so the mobs stop attacking you. Recover, wait 5 minutes, and head back in.

    Also, if you can get the help of a BLM/WHM, you can die on one side of the reive and get Tractored through to the other side.

    I agree that these semi-permanent obstructions guarded by very high level enemies are a bad idea. It locks out players late to the party from exploring Adoulin. Simply moving about the world should not require constant combat.
    (2)

  8. #8
    Player Archi's Avatar
    Join Date
    Sep 2011
    Posts
    25
    Character
    Archi
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Mirage View Post
    Have you tried with two trust WHMs? I'm not sure if you managed to grab Mihli though. Also, she's kind of derp with her AoE WSes so she'd probably die anyway. I actually haven't done it in Woh gates, I just assumed it was a lower level reive because of the level indicated below your name.
    I dont know why it doesn't refresh my level. But i am level 99. All i can do to fight wall at high level area using pup with sharpshoot automaton, since this is the only job that pet can do ws without being instructed. And just away for 1 hour to finish 1 wall.

    But i got problem with woh gates because the area too small, and if i go far away its cancel reive and need to wait 5 min. And the bat there so aggressive and so near, if i lost my sneak/invi then i got aggro.

    What i mean in the forum, for other ppl who want to get pass wall there is no need to must have pet job. Its still annoying, cannot complete quest or get the wildskeeper reive area. Especially now SE put homepoint crystal near the entrance of wildskeeper reive. Its mean more no ppl to kill wall anymore. Poor for ppl who want to go there

    Sorry for my bad english
    (3)
    Last edited by Archi; 03-11-2014 at 01:47 AM.

  9. #9
    Player
    Join Date
    Jan 2012
    Posts
    62
    i was gonna bring this up myself, trying to catch up on missions and one of the early ones makes you go through one in cird caverns that noone is actually doing them...hell people rarely do them in general. It was a neat idea at first, but it needs to be toned down or flat out taken out in some spots. We had to get me a friend through the stupid things by tractoring through them...because after 2 hrs of doing it and failing a couple times...it gets old.
    (2)

  10. #10
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Archi View Post
    it is not low lvl area such as ceizak .. but it is high area at woh gates... even dont have safe spot to stand..if move further its suddenly cancel the reive.. and need to wait another 5 minutes

    dont know how strong you are and how you did.. but each time kill 1-2 mob.. and kill other mob.. the previous one already repop.. repop so fast.. if cannot kill the monster.. how do you kill the wall itself?
    I also have been blocked from further progress. I tried shouting to see if anyone would join so I could get the waypoints - but no one wants to do it. So, I haven't been able to do several of the wildskeeper rieves. It really sucks since I'd love to get them all so I can get either the Tamachi or an Axe.

    I have BST as well but I was watching and it appeared my pet was doing no damage to the wall till I engaged it. Maybe it was just really slow. Either way, going AFK for an hour while a pet solos a wall is not really fun gameplay

    Quote Originally Posted by Zarchery View Post

    I agree that these semi-permanent obstructions guarded by very high level enemies are a bad idea. It locks out players late to the party from exploring Adoulin. Simply moving about the world should not require constant combat.

    Agreed. It is a real bummer - and the trust NPCS are simply not strong or smart enough to deal with all the links.
    (3)
    Last edited by Olor; 03-11-2014 at 08:09 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  11. 03-11-2014 11:11 AM

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