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  1. #20
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    Greetings,

    In order to introduce a system where HP and MP recover naturally, we would have to limit it to occur only when you are not in battle due to battle balance. While it seems easy to determine when a player is or is not in battle, in actuality this process causes a significant amount of server stress, and thus this type of system would be difficult to implement.

    If we were to make adjustments it would be to increase the rate of healing recovery, but we need to consider that fact that back row jobs can heal during battle, so balancing this properly will be somewhat tricky. With that said though, we would like to look into and see if there is something we can do. Once we have additional information we’ll be sure to share!

    I'll have to look for it - but one of the community team posted back just before (or after Adoulin) - or it might have been on a broadcast somewhere - that the /heal system would be updated to recover much more quickly or updated to work like modern MMOs, because the speed at which it recovered was outdated compared to the amount of HP/MP we have now; are adjustments of some sort still planned for/ heal?
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    Last edited by Dazusu; 03-10-2014 at 03:22 AM.