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  1. #1
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Damane View Post
    its difficult yes, but its not impossible. I agree with the OP some things need nerfing and some things need to go away:

    Things that need to go away:
    - BRD COR rotations, make it so buffs wear instantly off when going out of PT
    - Pets takeing insane amounts of damage, I can understand their concern of makeing Pet Jobs too OP with this, being able to solo things: simple fix, transfer half of pets enmity allways to the master, for every action/dmg the pet does. But let the pet survive seriously...
    - Allow Pets to recieve buffs
    - Give RDM and SCH cure V, allow Temper, Gain and barspells to be cast on other PT members, make Adloqium of SCH more potent scaleing with enhancing skill to 5 Regain/Tic, up RDMs magic skill grades a bit, give RDM a unique Fastcast spell that enhances FastCast. There 3 Healer with different buffs and specialities to offer.
    - Reduce bloodpacts recast maximum to 15 sec, while makeing so that pet damage/enmity is transfered half over to SMN. More dynamic and damaging job
    - up magic damage to be even more competetiv then melee damage
    - Remove JA delay
    - Nerf Aegis , ESPECIALLY AEGIS
    - Equalize BRD COR GEO: Give COR and GEOS haste rolls/geospells and a scherzo roll/geospell, have luopans not die fast, make indispells castable to other PT members, make luopans able to follow PT members.

    I am sure the list would go on, thats what jumped my mind first

    The no brd rotations would kill off 2 song brd totally. Right now you can get away with one 2 song brd in a alliance or even two of them if you have a good LS but take away the rotations the demand for the 4 song brds will increase. The rest of your post solves nothing as well or would make things worse for other jobs again not fixing the core issue.
    (0)

  2. #2
    Player Damane's Avatar
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    Mar 2011
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    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Ravenmore View Post
    The no brd rotations would kill off 2 song brd totally. Right now you can get away with one 2 song brd in a alliance or even two of them if you have a good LS but take away the rotations the demand for the 4 song brds will increase. The rest of your post solves nothing as well or would make things worse for other jobs again not fixing the core issue.
    brd/cor rotation nerf would actually fix more. 2 song bards allready dont get accepted, so the nerf wouldnt change anything at all, it actually would help people to think outside of the box and maybe incorporate other jobs in their setup. Because you know you can buff a ally indirectly by debuffing the mob with other jobs. Thf has feint, DNCs has steps, Angon etc. Blu debuffs, list goes on.

    And you stated not why the rest of my post would make things worse. I would rather have some enmity as a pet job, but be able to keep my pet alive and buffed and thus makeing it possible to contribute to some harder fights stuff.
    (1)

  3. #3
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Damane View Post
    brd/cor rotation nerf would actually fix more. 2 song bards allready dont get accepted, so the nerf wouldnt change anything at all, it actually would help people to think outside of the box and maybe incorporate other jobs in their setup. Because you know you can buff a ally indirectly by debuffing the mob with other jobs. Thf has feint, DNCs has steps, Angon etc. Blu debuffs, list goes on.

    And you stated not why the rest of my post would make things worse. I would rather have some enmity as a pet job, but be able to keep my pet alive and buffed and thus makeing it possible to contribute to some harder fights stuff.
    Blu debuffs suck and never stick on anything worth casting them on trust me been playing blu for years and giving up traits for crappy debuffs that either mobs are flat out immune too or you need ES to land is not worth it, dnc doesn't add enough dmg to 6 man or 18 man content to take with how it is now and everything dnc main offers that a party would want /dnc (haste samba even the weaken sub version) gets same with it's debuffs. Angon is ok but on any fight that dds have to go /nin the drgs gets the short end of the stick and taking another mnk or nin main would be better. The main reason to take a thf is TH, before they messed with feint merits it used to be a really nice debuff you could keep up full time now its not as useful, again TH is the sole reason to take a thf. Really if debuffing was effective you would see more of it but you don't cause mobs are immune or highly resistant.
    (2)

  4. #4
    Player Damane's Avatar
    Join Date
    Mar 2011
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    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Ravenmore View Post
    Blu debuffs suck and never stick on anything worth casting them on trust me been playing blu for years and giving up traits for crappy debuffs that either mobs are flat out immune too or you need ES to land is not worth it, dnc doesn't add enough dmg to 6 man or 18 man content to take with how it is now and everything dnc main offers that a party would want /dnc (haste samba even the weaken sub version) gets same with it's debuffs. Angon is ok but on any fight that dds have to go /nin the drgs gets the short end of the stick and taking another mnk or nin main would be better. The main reason to take a thf is TH, before they messed with feint merits it used to be a really nice debuff you could keep up full time now its not as useful, again TH is the sole reason to take a thf. Really if debuffing was effective you would see more of it but you don't cause mobs are immune or highly resistant.
    debuffing isnt effective because the easier route for ally content is to go bard rotation, people take what they get once brd/cor rotation would get nerfed. trust me. And yes I know blu debuffs dont mostly stick, some however do. And the rotation nerf would give an incentiv to fix those blu debuffs without makeing the game broken.
    Debuffing works, just noone does it, because rotation buffing requires less/no work and just a couple of mules. even if potent debuffs are 2/3 of the time up, they still would help alot.
    (3)

  5. #5
    Player Tennotsukai's Avatar
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    Apr 2011
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    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ravenmore View Post
    Blu debuffs suck and never stick on anything worth casting them on trust me been playing blu for years and giving up traits for crappy debuffs that either mobs are flat out immune too or you need ES to land is not worth it, dnc doesn't add enough dmg to 6 man or 18 man content to take with how it is now and everything dnc main offers that a party would want /dnc (haste samba even the weaken sub version) gets same with it's debuffs. Angon is ok but on any fight that dds have to go /nin the drgs gets the short end of the stick and taking another mnk or nin main would be better. The main reason to take a thf is TH, before they messed with feint merits it used to be a really nice debuff you could keep up full time now its not as useful, again TH is the sole reason to take a thf. Really if debuffing was effective you would see more of it but you don't cause mobs are immune or highly resistant.
    Some truth to what you say here, Blu debuffs are not that reliable. Blu's debuffs stop landing after normal on AAs, yet their debuffs are okay on other content enemies from what I've noticed. On normal DMII, frightful roar and Bilgestorm are rather decent too. I wish Tourbillion would work...

    Also, Drg can be pretty decent in AA if geared well...better than mnk perhaps, not rng though

    I completely agree with everything, mostly, you say here though. I hope SE is paying attention to this thread.
    (1)

  6. #6
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tennotsukai View Post
    Some truth to what you say here, Blu debuffs are not that reliable. Blu's debuffs stop landing after normal on AAs, yet their debuffs are okay on other content enemies from what I've noticed. On normal DMII, frightful roar and Bilgestorm are rather decent too. I wish Tourbillion would work...

    Also, Drg can be pretty decent in AA if geared well...better than mnk perhaps, not rng though

    I completely agree with everything, mostly, you say here though. I hope SE is paying attention to this thread.
    If a blu is setting any of those spells they are crappy blus and any buff to over all damage is taken away from the loss of damage from the blu so at best it comes out to a wash if the blu was properly geared in the first place. Drg is no were near the same level as mnk and gets shafted hard. Simple fact is a derp mnk is so much better then a derp drg why risk getting a derp drg. Same as it used to be with sam of gtfo, it wasn't sam was so far a head of other DDs it was sam was down right almost next to impossible to mess up to the point where it was worthless(though it could be done).

    It is all about risk, do you risk taking a job that needs a lot of effort to be worth anything of do you take a job any derp can play and do well with. If you have a group of friends that know you and how well you can do great, but when it comes to shouts you try to waste as little time as possible and wasting 20 merits cause you took a derp on a harder to gear job is not something people will put up with.

    SE has been scared of debuffs for years now and nothing is going to change any time soon. You can thank rdms tickling mobs to death solo but that is what it is. Best you can hope for is gimmicks where debuffs are right now. Even if you removed brd rotation nothing will change rdms won't get invited over just taking a extra brd or cor for the main parties since taking a debuffer would be the same loss of spot so why not just take more brds lol. Dnc won't get into content over just taking another cor or brd and have them go /dnc and bam haste samba and the extra roll/songs. The adjustments to strategy would be so small why even bother putting it forward in the first place.

    Trust me I'm not defending SE and the current state of the game just calling out a bad idea that fixes nothing. The only true way to fix it is to have all the DDs able to preform at the same level as mnk with the same effort and all mages able to do what whm and sch can do and they all become interchangeable with in the same strat. If not people will continue to go with the safest path and nothing else. Same goes for tanks but there is the problem of nin and pld/nin.
    (0)

  7. #7
    Player Peepiopi's Avatar
    Join Date
    Jun 2013
    Posts
    72
    Character
    Aoikaminari
    World
    Odin
    Main Class
    RUN Lv 99
    Quote Originally Posted by Ravenmore View Post
    The no brd rotations would kill off 2 song brd totally. Right now you can get away with one 2 song brd in a alliance or even two of them if you have a good LS but take away the rotations the demand for the 4 song brds will increase. The rest of your post solves nothing as well or would make things worse for other jobs again not fixing the core issue.
    This is kind of the overall problem that we're talking about. Bard rotations, while a "creative" way to maximize effectiveness, is sort of akin to gear switching, which is something the dev team has been trying to shy away from. Plus, I think we a lot of folks can agree that it would be awesome to not feel like they "needed" to do those rotations. But what if having more than 2 songs was one day considered to be more of a perk rather than a need?

    The only reason why people are so dependent on 3+ song bards is because not much else quite matches up at the moment, because things aren't really well-balanced for endgame. I mean there are plenty of other jobs that could potentially fill the support role (blu, rdm, cor, geo, pup, smn, sch, etc...) Perhaps if Debuffs were a little more on par with Buffs, and Regen effects were a little more on par with cures, then we might be able to see a little bit less of a monopoly on the support role by White mages and bards.
    (2)