Originally Posted by
Camate
Greetings,
The development team is aware that rune fencer is in need of some tuning and they are planning further adjustments.
Rune fencer has been created as a tank that is especially strong against magical attacks, but when it comes to physical damage, the team envisioned that rune fencers would adopt ninja or samurai as their support jobs to evade or parry the attacks that come their way.
We plan on adding more equipment moving forward to ramp up their defenses, but the development team would also like to improve the issue where it’s difficult to generate enmity. The current popular trend to use Rune Enchantment over and over to generate enmity is making it difficult to attack and offer support, and we feel this is not the right direction.
Due to this, we are looking into adjustments for the future to eliminate the enmity from Rune Enchantment and increase enmity generating methods in a variety of ways.
As we are still in the planning phases for this, I’m unable to give any specifics for what adjustments will be made, but please know that we are planning to make adjustments for rune fencer’s enmity in the future.