my question is there any paper moogle storage to save the new af2 relic REFORGER 109 equipacion of relic, or another update is expected to put the paper number?.
since there is no way to save.
thanks
my question is there any paper moogle storage to save the new af2 relic REFORGER 109 equipacion of relic, or another update is expected to put the paper number?.
since there is no way to save.
thanks
Yes, please. I was expecting RUN and GEO relic to be on the slips since they've been good about lately adding stuff to slips the same update.
Hello,
We are in the midst of working on making it possible to store item level 109 and 119 relic equipment with storage slips and are aiming to add this in the March version update.
We wanted to address this during the February version update; however, as this equipment has augmented stats on them we need to change the item system and were unable to implement it.
I apologize for the inconvenience, but please know that this is on the way.
Devin "Camate" Casadey - Community Team
oh please SO much of this. if you can do that you lay the foundation for storing other augmented equipment, example I almost threw out my 113 skirmish beast axe for room since I had 2 115s and the 117 eminence axe, this would allow us to not throw away hard won/built gear that may get life in the future, like my 3 elemental axes and the 1 TP gain one I built.
Um........... What?
I'm confused.... because... you can ONLY store augmented relic+2 gear on the slip 08 (iirc)...
SO.... why would there be a problem with storing the 109 and 119 relic sets on a slip?
It should just be the same as the relic +2 slip.
And I have to say, not being able to store the 109 and 119 relic gear..... was hugely disappointing/annoying.
As I pointed out, the +2 relic slip already operates with augmented gear... and these aren't random augments either.
I am terribly confused as to why these slips weren't a day1 thing? Unless.... you're wanting to smoosh ALL 109 and 119 "AF" gear onto just slips 15 and 16 respectively.... cause.... if that's the case... mother of god.... DO IT.
That's really the only reason I can see why there would be programming difficulty (because otherwise, it's just a copypaste of the preexisting code from slip 08).
And... while we're at it... could.... maybe.... if it's not too much trouble... force some of yourslavesinterns to make a slip 17 for WKR items? There's only a little bit of Delve(119) gear... but planning for the future, might as well slip that on slip 18 too while we're at it.
SO much inventory will be generated from sliping WKR and Delve(119) gear.
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