*I'd like access to Reives (Wildskeeper and otherwise) campaign and besieged. but also:

SE could tie real endgame gear acquisition into Monstrosity. Like, I don't know, maybe we could have the ability to buy fragments of Delve/other content weapons and armor as a monster with PvP wins + Infamy? This would be important to give incentive to not only collect Infamy but also to stick around and fight battles to the end. And then, in order to fuse the parts into something usable, we'd have to challenge a version of the NM that drops that particular piece of gear that is scaled for MON Vs. MON combat?

Would it take longer to get the gear from monstrosity? Ideally, yes so as to not take TOO much attention from doing content with our characters but it should be completely possible to gain gear and other rewards from this incredibly fun system. People like this system a lot, they just need reason to do it.