Can we have the following spells adjusted so that they use "Blue Magic Skill" instead of "Healing Magic Skill" in their formulas?

-Pollen
-Wild Carrot
-Magic Fruit
-Healing Breeze
-Plenilune Embrace


It doesn't make much sense that these spells have a skill modifier for a skill we do not have. Doing so will increase the overall efficacy of Blue Mage's curing capabilities which have pretty much fallen to the wayside in Adoulin since mobs hit so hard, it's difficult to keep up without relying heavily on Bloodrake and Sanguine Blade.