My Aettir testing on BG. That formula is pretty accurate as far as I could tell. But I admit, I don't really feel like working through the formula again right now.
My Aettir testing on BG. That formula is pretty accurate as far as I could tell. But I admit, I don't really feel like working through the formula again right now.
Ahhh, I did miss that.
However, It doesn't seem to make any difference.
Ignis,Ignis,Flabra 4030,4030
Ignis,Flabra,Sulpor 3369
Gellus,Tellus,Unda 3369
Flabra,Flabra,Sulpor 4030
Unda,Unda,Tenebrae 4030
Ignis,Ignis,Unda 4030
Flabra,Ignis,Ignis 3467(wind weather up)*,4030
Ignis,Flabra,Ignis 4030
Flabra, Sulpor,Ignis 3369
I avoided using Lux since I was testing on darksday, and then avoided ignis once it hit firesday. So I didn't use the exact combination requested. But I'd think if there was a dmg bonus for using certain differing runes, one of those combos would have hit it....
*Really not sure what this was... looks like a 3 different rune lunge with a wind proc on flabra... Maybe I just messed up and used the wrong rune..? But anyway, after I repeated it I got normal dmg.
Also not sure why I'm getting 4030 now rather than 4096... But I'm inclined to consider the 4096 aberrant considering my 4030 sample size.(Did I move a piece of MAB gear or something....?)
Anyway, I'm still not seeing any kinda damage bonus over using x3 of the same rune. Not sure what factor I could be missing at this point.
Perhaps it was just my imagination. Were you using it on strong monsters (i.e. Adoulin zone mobs)? I do a lot of reives so this is where I was messing with things. By the way, what gear are you using to get such high damage? It's pretty rare for me to reach 4000-5000 damage with lunge even with same rune combinations. Though it's interesting that I was partially correct that opposing runes do lower the damage, judging from your testing.
I'll do my own testing just to see if it matches up, if it does then we'll know that mixing runes doesn't increase the damage. I should also mention this was tested on monsters that didn't have a strong weakness to elemental magic (i.e. not elementals or anything that takes increased elemental damage) such as the majority of reive monsters. On magic monsters I tend to deal about the same damage as what you stated.
Capping your main-hand weapon skill increases the damage of lunge. I assume (though have not tested) that using a 119 weapon with 242 skill on will deal more damage than using a 113 weapon with 162 skill on it. Other than that, stick as much MAB in there as you can to increase the damageThis can of course take up a lot of inv space though ><
I tested on the wasps near the Home point in ceizak. Pretty weak mobs, with no particular strengths/weaknesses to magic.
It seems to me that it's not so much using opposing runes that lowers the dmg, as it is just not using the exact same 3 runes. Which is certainly something I didn't know about. So you did discover something in a way.
As for my lunge set. I was RUN/SAM, Capped and merited GS skill. Gear:
Aettir
A'as Circlet
Eddy Necklace
Hecate's Earring
Friomisi Earring
Vanir Cotehardie
Evasionist's Cape
Shneddick Tights
Manabyss Pigaches
Ah, I see, the merited GS skill and Aettir Lunge bonus are probably the largest contributors for damage there. My GS skills is capped but not merited yet, and I'm still using Eminent sword. Thanks for the heads up though!
If you folks are getting 200 mp back from 3 dark runes, is there a reason why my friend in basically the same level of gear only gets 14?
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