Before they add new jobs, they need to fix the ones they have.
1. Fix the balance and desirability of all jobs
2. Fix the inventory system so there is space for new items. Something like the way automaton parts work for all equipment would be great.
3. Fix the /equip command so that at most 4 of them in one macro can change all 16 pieces of equipment (4 with each command). 8 with each command would be great but I think 6 pieces with each use of the command seems to be the most realistic in terms of input space.
More toys would be fun but it wouldn't be right to neglect the jobs we have.

The Original Blue Mage
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