Well there are 2 tiers of mobs, with the higher ones being around level 95 or so. They check as Decent Challenge at level 99 with no item level gear. If you're in a group, try targeting those. The difference in XP is pretty noticeable.
Well there are 2 tiers of mobs, with the higher ones being around level 95 or so. They check as Decent Challenge at level 99 with no item level gear. If you're in a group, try targeting those. The difference in XP is pretty noticeable.
What if, instead of adding higher level monsters to Dynamis, they gave an XP boost to just the beastmen type mobs? It seems fair, since they are more difficult since you have to contend with their 1-hour abilities.
Instead of fighting EEP and trying to proc /ja on all of them (which I guess is probably what you're doing), fight the higher level mobs and go for weaponskill procs, or just don't worry about procs at all. I do dynamis as a trio and we fight the higher level mobs and get ~100 xp per kill. Use an exp bonus ring, kill quickly, and finish your trial. Farm coins later when you don't have to fulltime a certain piece of gear.
Quedari: WHM BLM RDM SMN SCH BLU BRD RUN GEO
Mykaell: BLM RDM WAR DNC WHM THF SCH RUN
Like Quedari said. You either go for XP or currency farming. You can't effectively do both. Trying to proc will slow down your kills so you get less XP. If you don't proc and get faster kills you won't get currency.
if you step out of the cities zones and go to cop dynamis you wont have an issues. even without an exp ring i was gettin 170 exp a kill mnk/dnc solo. finished my trial in 50 mins. it took longer to find the TEs.
i was in bubu fighting quadav.
altought i can agree that raiseing the level of all mobs in the zone, making them all dc+ again would be nice. this would give more camps and prevent crowding. especially with this relic updating coming and currencies supply being so low.
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