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  1. #21
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    VV RR MM lol, tahts pretty much what your always goingto be using. Your either going to be doing Magic Build, or DD build. If you don't have VV RR MM, then the atmas you should use are, VV RR MM, get off your butt and go get em.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  2. #22
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    About 80% of the time I'm using VV/RR/MM
    Sometimes I play with VV/MM/Apoc if I know I'll be spamming spells on something I can't stun. Cuz then I tend to die a lot

    Quote Originally Posted by Habiki View Post
    I think people also forget delta thrust and its short recast doing an extra 600 dmg per delta thrust outways the benifit of the low crit hit rate youll have on your melee hits as blue mage, if you were sub thf it would be a differant story since you can guarntee the crit on the spells, all i can say is try it out for yourself and see the differance no need to argue over which is better when it depends on the player, sub job, and playstyle.
    Please tell me that's like your lows when you state "600 dmg" if it isn't then definitely RR > MC. Unless it is an NM with stupid DEF my Delta Trhusts run 900-1.2ks. Maybe the lack of RR is uncapping your ACC LOL
    (0)

  3. #23
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zagen View Post
    About 80% of the time I'm using VV/RR/MM
    Sometimes I play with VV/MM/Apoc if I know I'll be spamming spells on something I can't stun. Cuz then I tend to die a lot



    Please tell me that's like your lows when you state "600 dmg" if it isn't then definitely RR > MC. Unless it is an NM with stupid DEF my Delta Trhusts run 900-1.2ks. Maybe the lack of RR is uncapping your ACC LOL
    Yeah those are my lows with RR, and it says adds an extra 600 dmg using MC, highs with MC are about 2800 without CA or efflux average is about 1800 lows 1200.
    (0)
    Last edited by Habiki; 05-22-2011 at 12:05 PM.

  4. #24
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    Also I only really use mounted champion when i'm soloing, the regen and vit make it so i dont have to waste mp on curing myself.
    (0)

  5. #25
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Razed Ruin/Minikin Monstrosity/Apocalypse for non-Almace.

    Razed Ruin/Gnarled Horn/Apocalypse for Almace.

    VV isn't as grand as some make it out to be.
    (0)

  6. #26
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Nor is Apocalypse when most of your damage is coming from physical spells... Especially since your attack for blu spells is so low without strong def down/dia 3 on mobs with weak defense it almost certainly isn't capped even with VV.

    And Alpha/Omega outperforms Gnarled for pure DD damage, but GH has defensive benefits/Adds damage to BT for CDC > BT > darkness.
    (0)
    Last edited by Neisan_Quetz; 05-23-2011 at 10:37 PM.

  7. #27
    Player Sekundes's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Sekundes
    World
    Ragnarok
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ezekieal View Post
    well you are the one that says RR doesnt do anything for physical blu magic, which is totally false. i was merely pointing out that not only does it give you a boost to dex moded spells but also adds 40-50% crit rate to EVERY blu physical spell whatever the mod is. also i think most people wouldnt count 40-50% as low.

    If you wanna make specific spells pop then yeah boost their mods but if you want to add a lil something something to ALL of your physical spells then RR is definately the best option along with VV in a close second(due to most phys spells having at least a partial str mod)
    Perhaps this is just new to me... But I've never seen any proof that blu spells can crit without SA. Do you have any testing to verify this you can point me to?
    (0)

  8. #28
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Nor is Apocalypse when most of your damage is coming from physical spells... Especially since your attack for blu spells is so low without strong def down/dia 3 on mobs with weak defense it almost certainly isn't capped even with VV.

    And Alpha/Omega outperforms Gnarled for pure DD damage, but GH has defensive benefits/Adds damage to BT for CDC > BT > darkness.

    Apoc still pulls ahead from a pure sword DoT and weaponskill frequency standpoint.

    EDIT: Also in response to a different post above, BLU spells can't crit unless they say they can (Sickle Slash is one that comes to mind).
    (0)
    Last edited by Prothscar; 05-25-2011 at 11:52 AM.

  9. #29
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Why does sword DoT matter when you are spamming physical spells? VV is more important for spell spamming Blu then apoc for pure damage.

    Last party I was in spells accounted for almost 60% of my damage on blu/rdm, are you seriously trying to say 15% TA for my 25% melee and 15% WS damage is more important than spells?
    (0)
    Last edited by Neisan_Quetz; 05-26-2011 at 09:35 AM.

  10. #30
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Why does sword DoT matter when you are spamming physical spells? VV is more important for spell spamming Blu then apoc for pure damage.

    Last party I was in spells accounted for almost 60% of my damage on blu/rdm, are you seriously trying to say 15% TA for my 25% melee and 15% WS damage is more important than spells?
    More than likely its because he's viewing BLU as an Almace user and not a BLU without one. That sword changes the way BLU DD is played and in that case Apoc would help more. You cast a lot less because of the damage of that WS meaning Sword DoT becomes a bigger player in overall damage.
    (1)
    Last edited by Zagen; 05-26-2011 at 11:14 AM.

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