Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 61

Hybrid View

  1. #1
    Player Kits's Avatar
    Join Date
    Mar 2011
    Posts
    102

    What ATMAS to use

    Hello, I've been on and off with 11, and when servers reboot (15 mins) i will consider myself a nooby again lol..

    With all this new aby stuff its hard to get back in the game. Now im hearing, "Dont offer to do this as blue if you dont have your atmas" well instead of not doing something, what atmas do i need? im currently level 55,
    thanks!
    (0)
    Caitsith all the way!

  2. #2
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Most of the atmas you need is achieved by camping Jeuno, they are plenty of shouts. Generally Razed Ruin, voracious violet, Minkin Montrosity (are widely considered the big 3), these are mainly refresh and damage atmas. Some others that are good in a pinch or for tanking NM's and zone bosses which I'm the backup tank to our NIN, would be Gnarled Horn, Cloak and Dagger, Apocalypse, even some good nuking atma if you choose, there are several others that are good as well. Here is a link that lists the atmas on wiki: http://wiki.ffxiclopedia.org/wiki/Atma definitely take some time to read up on it.
    (0)

  3. #3
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kwate View Post
    Most of the atmas you need is achieved by camping Jeuno, they are plenty of shouts. Generally Razed Ruin, voracious violet, Minkin Montrosity (are widely considered the big 3), these are mainly refresh and damage atmas. Some others that are good in a pinch or for tanking NM's and zone bosses which I'm the backup tank to our NIN, would be Gnarled Horn, Cloak and Dagger, Apocalypse, even some good nuking atma if you choose, there are several others that are good as well. Here is a link that lists the atmas on wiki: http://wiki.ffxiclopedia.org/wiki/Atma definitely take some time to read up on it.
    Yeah, it's very situational. The first 3 mentioned though will serve you most of the time. It gets much more specific when you start fighting NM's. However, some can be rather difficult to get if you don't have a good group trying to get them.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  4. #4
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    MM VV RR for DD
    atma of the ultimate, MM, and atma of the impregnable tower for Magic casting I would say
    (1)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  5. #5
    Player Yawaru's Avatar
    Join Date
    Apr 2011
    Location
    Windy
    Posts
    23
    Character
    Yawaru
    World
    Quetzalcoatl
    Main Class
    SMN Lv 90
    Can't mention Atmas without mentioning Apocalypse. Obviously a bit more down the line but honestly, if you don't have Apoc and Abyssite of Discernment yet you should be working on it, as it makes the rest of Abyssea a lot simpler. Once you get that you'll have to choose between 2 atmas for pretty much any job. I like to have MM Sea Daughter and Apoc for building lights and procing Yellow/Red/Blue, otherwise go VV MM Apoc for DD since most spells have STR modifier.
    (0)

  6. #6
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    DD atmas:

    Atma of the Voracious Violet (Regain+2 STR+50, Double attack+5(?%)
    *Defeat Eccentric Eve, Mega-Boss for Abyssea - Konschtat.
    Atma of the Razed Ruins (DEX+50 Crit.hit.Dmg+30% Crit.Hit.Rate+30%)
    *Defeat Ironclad Pulverizer, Ironclad popped-NM in Abyssea Misar.
    Atma of the Gnarled Horn (AGI+50 Crit.hit.Rate+30%, Counter +10%)
    *Defeat Sobek, Another NM in Abyssea Misar.
    Atma of the Apocalypse (Triple Attack +15%, Reraise III, Quick-magic (10% Chance to "Chainspell")
    *Defeat Shinryu, Expansion Boss for Abyssea.
    Atma of the Stout Arm (STR+40 Attack+50 R.atk+??)
    *Defeat Briarius, "Mission" Boss for Abyssea - La'Theine.

    Mage Atmas:
    Atma of the Ultimate (Macc+50/Mab+50
    *synthetic Atma. Created for Defeating Ultima.
    Atma of the Beyond (Icedmg:+30% LightDmg:+30% MAB:+30)
    *Defeat Teir III VNM in Abyssea - Kons
    Atma of the Minikin Monstrosity - (Refresh+10 INT+50 Enmity-:?(30?))
    *Defeat Dvalinn (Durinn?). NM in Abyssea - Vunkerl

    Situational Atmas
    Atma of Gales - Powers up Wind Spells 30%
    Atma of Cosmos Powers up Dark spells ~40%
    Atma of the Cloak and Dagger - Acc+40(?) Eva+40(?) Resist-Death
    Atma of the Siren Shadow - Attack+40 Evasion +40
    Atma of Dread - Treasure Hunter +1


    There's Quite a few others. Focus on the DD/Mage ones, Then work on Situational Ones. Use this page:
    [url]http://wiki.ffxiclopedia.org/wiki/Atma[url]
    To find what you want.
    (1)

  7. #7
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    I'm really suprised noone mentioned Mounted Champion in addition to the survival aspects that it carrys with Vit+50
    regen+20/tic and lowers enmity as you take dmg, Its also the other modifier for quad continuum and delta thrust. From a pure magic DD perspective this blows RR out of the water, I use VV MC and MM I average 1800 delta thrusts and 3200 quad continuums without the use of efflux or chain affinity. With CA and efflux active, dmg is enough to one shot almost any normal xp mob barring resists and have pushed it as far as 8k dmg on NMs.
    (0)
    Last edited by Habiki; 05-21-2011 at 09:21 AM.

  8. #8
    Player Kyrial's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    107
    Character
    Kyrial
    World
    Quetzalcoatl
    Main Class
    RUN Lv 99
    Quote Originally Posted by Habiki View Post
    I'm really suprised noone mentioned Mounted Champion in addition to the survival aspects that it carrys with Vit+50
    regen+20/tic and lowers enmity as you take dmg, Its also the other modifier for quad continuum and delta thrust. From a pure magic DD perspective this blows RR out of the water, I use VV MC and MM I average 1400 delta thrusts and 2400 quad continuums without the use of efflux or chain affinity. With CA and efflux active, dmg is enough to one shot almost any normal xp mob barring resists and have pushed it as far as 8k dmg on NMs.
    This is a misunderstanding. What it does is decreases how much enmity you lose when you get hit. In other words, it helps you keep more enmity.
    (0)
    All Missions Complete
    Captain, Medal of Altana ∮∮∮∮
    Unique quests completed: 1063
    Records of Eminence completed: 801

  9. #9
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    I could have swore there was something in the information section awile back that clarified that it was mistranslated from the japanese version, maybe im crazy but from the description it has on it now not sure if it was changed it sounds like you lose more enmity for being hit. Description is (Enmity decrease when taking damage) which would mean lowers your enmity when you get hit. I know our Pld tank doesnt use it anymore because its impossible for him to hold hate with it on he just uses the -PDT atmas now and holds hate fine.
    (0)

  10. #10
    Player s_white62's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Alberi
    World
    Asura
    Main Class
    DRG Lv 99
    so what atma would I use for soloing, party, and taken down a NM?
    (0)
    Last edited by s_white62; 05-14-2011 at 04:46 PM.

Page 1 of 7 1 2 3 ... LastLast