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  1. #1
    Player Kits's Avatar
    Join Date
    Mar 2011
    Posts
    102

    What ATMAS to use

    Hello, I've been on and off with 11, and when servers reboot (15 mins) i will consider myself a nooby again lol..

    With all this new aby stuff its hard to get back in the game. Now im hearing, "Dont offer to do this as blue if you dont have your atmas" well instead of not doing something, what atmas do i need? im currently level 55,
    thanks!
    (0)
    Caitsith all the way!

  2. #2
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Most of the atmas you need is achieved by camping Jeuno, they are plenty of shouts. Generally Razed Ruin, voracious violet, Minkin Montrosity (are widely considered the big 3), these are mainly refresh and damage atmas. Some others that are good in a pinch or for tanking NM's and zone bosses which I'm the backup tank to our NIN, would be Gnarled Horn, Cloak and Dagger, Apocalypse, even some good nuking atma if you choose, there are several others that are good as well. Here is a link that lists the atmas on wiki: http://wiki.ffxiclopedia.org/wiki/Atma definitely take some time to read up on it.
    (0)

  3. #3
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kwate View Post
    Most of the atmas you need is achieved by camping Jeuno, they are plenty of shouts. Generally Razed Ruin, voracious violet, Minkin Montrosity (are widely considered the big 3), these are mainly refresh and damage atmas. Some others that are good in a pinch or for tanking NM's and zone bosses which I'm the backup tank to our NIN, would be Gnarled Horn, Cloak and Dagger, Apocalypse, even some good nuking atma if you choose, there are several others that are good as well. Here is a link that lists the atmas on wiki: http://wiki.ffxiclopedia.org/wiki/Atma definitely take some time to read up on it.
    Yeah, it's very situational. The first 3 mentioned though will serve you most of the time. It gets much more specific when you start fighting NM's. However, some can be rather difficult to get if you don't have a good group trying to get them.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  4. #4
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    MM VV RR for DD
    atma of the ultimate, MM, and atma of the impregnable tower for Magic casting I would say
    (1)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  5. #5
    Player Yawaru's Avatar
    Join Date
    Apr 2011
    Location
    Windy
    Posts
    23
    Character
    Yawaru
    World
    Quetzalcoatl
    Main Class
    SMN Lv 90
    Can't mention Atmas without mentioning Apocalypse. Obviously a bit more down the line but honestly, if you don't have Apoc and Abyssite of Discernment yet you should be working on it, as it makes the rest of Abyssea a lot simpler. Once you get that you'll have to choose between 2 atmas for pretty much any job. I like to have MM Sea Daughter and Apoc for building lights and procing Yellow/Red/Blue, otherwise go VV MM Apoc for DD since most spells have STR modifier.
    (0)

  6. #6
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    DD atmas:

    Atma of the Voracious Violet (Regain+2 STR+50, Double attack+5(?%)
    *Defeat Eccentric Eve, Mega-Boss for Abyssea - Konschtat.
    Atma of the Razed Ruins (DEX+50 Crit.hit.Dmg+30% Crit.Hit.Rate+30%)
    *Defeat Ironclad Pulverizer, Ironclad popped-NM in Abyssea Misar.
    Atma of the Gnarled Horn (AGI+50 Crit.hit.Rate+30%, Counter +10%)
    *Defeat Sobek, Another NM in Abyssea Misar.
    Atma of the Apocalypse (Triple Attack +15%, Reraise III, Quick-magic (10% Chance to "Chainspell")
    *Defeat Shinryu, Expansion Boss for Abyssea.
    Atma of the Stout Arm (STR+40 Attack+50 R.atk+??)
    *Defeat Briarius, "Mission" Boss for Abyssea - La'Theine.

    Mage Atmas:
    Atma of the Ultimate (Macc+50/Mab+50
    *synthetic Atma. Created for Defeating Ultima.
    Atma of the Beyond (Icedmg:+30% LightDmg:+30% MAB:+30)
    *Defeat Teir III VNM in Abyssea - Kons
    Atma of the Minikin Monstrosity - (Refresh+10 INT+50 Enmity-:?(30?))
    *Defeat Dvalinn (Durinn?). NM in Abyssea - Vunkerl

    Situational Atmas
    Atma of Gales - Powers up Wind Spells 30%
    Atma of Cosmos Powers up Dark spells ~40%
    Atma of the Cloak and Dagger - Acc+40(?) Eva+40(?) Resist-Death
    Atma of the Siren Shadow - Attack+40 Evasion +40
    Atma of Dread - Treasure Hunter +1


    There's Quite a few others. Focus on the DD/Mage ones, Then work on Situational Ones. Use this page:
    [url]http://wiki.ffxiclopedia.org/wiki/Atma[url]
    To find what you want.
    (1)

  7. #7
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    I'm really suprised noone mentioned Mounted Champion in addition to the survival aspects that it carrys with Vit+50
    regen+20/tic and lowers enmity as you take dmg, Its also the other modifier for quad continuum and delta thrust. From a pure magic DD perspective this blows RR out of the water, I use VV MC and MM I average 1800 delta thrusts and 3200 quad continuums without the use of efflux or chain affinity. With CA and efflux active, dmg is enough to one shot almost any normal xp mob barring resists and have pushed it as far as 8k dmg on NMs.
    (0)
    Last edited by Habiki; 05-21-2011 at 09:21 AM.

  8. #8
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Other mage Atmas to look into are:
    Atma of the Lion
    Hadhayosh in La Thiene
    ("Triple Attack"+:Major (10%), Physical Damage Taken-:Minor (-10%), Lightning Attack+:Major (+40))
    Atma of the Blinding Horn
    Karkadann in Vunkerl
    (Conserve MP:Minor, LightningAttack:Major, Magic Damage Taken -:Minor)
    Both of these atmas you can easily sub in over Atma of the Beyond as they will increase Charged Whisker damage by 40% (aka gives a .4 multiplier over a .3 multiplier on damage). Personally I use Lion, Ultimate, MM for burns. In vision zones I average around 3~3.5k charged whisker, and in scars/hero zones 4.1~5.5k (due to increased stats from dom op/bastion). Figure once I finish tailoring my mage gear I'll be able to do upwards of 6k. Most times this is enough to one-shot all targets in range, but if not I still do around 2k thermal pulse which isn't a significant loss from the 30 mab of beyond.

    Other options for physical damage/melee include:
    Atma of the Harvester
    Chloris in Tahrongi Canyon
    (Str+30, Double attack: Major, Resist Sleep: Major),

    Atma of the Entwined Serpent
    Ningishzida in Grauberg
    (Attack minor, double attack major),

    Atma of the Stronghold
    Lacovie in Tahrongi canyon
    (Attack major, defense Major, regen 15/tic)

    Atma of the Razed Ruins is mainly a Melee attacker atma since it gives crit% and crit damage increase making it very easy to get 1700~2500 vorpal blades off, or if you have Almace this is a wonderful CDC atma. You're going to be hitting critical attacks often also in the range of 180~240 per swing. VV is also a melee atma as the main aspects are the TP regain and double attack allowing you to WS more often and have higher WS numbers due to DA proc, or be able to store tp on NM's where you won't be meleeing or even engaged until after !! are finished.

    Minikin Monstrosity is a luxury atma, mainly due to the refresh of the atma so depending on how MP needy you are you may be able to skip putting this one on at all over another atma. Most blu with CDC due to having Almace tend to ignore this atma since most of their damage ends up coming from melee/WS over spells, but there are times even I used another atma over MM due to what I was going to be doing where I wouldn't need all that mp/int.

    My advice to you is start off with the main 3 atma, but continue to work on getting other atma as options once you have gotten your blu gear situated up to a point that using other options would be more beneficial than using the primary 3 listed here all the time.
    (0)

  9. #9
    Player RaenRyong's Avatar
    Join Date
    Mar 2011
    Posts
    304
    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    Almace:

    Razed Ruins/Gnarled Horn/Apocalypse
    Razed Ruins/AlphaOmega/Apocalypse
    Razed Ruins/MinikinMonstrosity/Apocalypse - rare that you need so much MP though

    Without

    Razed Ruins/MinikinMonstrosity/Apocalypse
    Razed Ruins/MinikinMonstrosity/VoraciousViolet

    for general DD purposes.

    AoE burning:

    Lion/BlindingHorn/Ultimate for Thunder
    etc etc for other elements.

    And then you have some situational ones.
    (3)
    This is Sakurawr, not Raen D:

  10. #10
    Player Kyrial's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    107
    Character
    Kyrial
    World
    Quetzalcoatl
    Main Class
    RUN Lv 99
    Quote Originally Posted by Habiki View Post
    I'm really suprised noone mentioned Mounted Champion in addition to the survival aspects that it carrys with Vit+50
    regen+20/tic and lowers enmity as you take dmg, Its also the other modifier for quad continuum and delta thrust. From a pure magic DD perspective this blows RR out of the water, I use VV MC and MM I average 1400 delta thrusts and 2400 quad continuums without the use of efflux or chain affinity. With CA and efflux active, dmg is enough to one shot almost any normal xp mob barring resists and have pushed it as far as 8k dmg on NMs.
    This is a misunderstanding. What it does is decreases how much enmity you lose when you get hit. In other words, it helps you keep more enmity.
    (0)
    All Missions Complete
    Captain, Medal of Altana ∮∮∮∮
    Unique quests completed: 1063
    Records of Eminence completed: 801

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