I'm not sure how to reply to this. Um...Just reevaluate all our physical spells so that way ya'll can fix our broken spells.
I'm not sure how to reply to this. Um...Just reevaluate all our physical spells so that way ya'll can fix our broken spells.
You admit that we have to struggle to land our damages and effects... but giving us the right combination is too overpowered ... and drive us to restrict our choices ...i'm sorry to say that but this is what defines the METAGAME , and the problem is that FFXI got one just like every other one MMORPG.
If you want to be the best you often have to get the best items in slots (and of course master your job) , being "versatile" / "exotic" / "original" often drives you away from the top even for gifted players .
Other Ways to Bolster Macc for BLU other than stuff let me guess
-JOB points : want to solve your issues little BLU ? grind more and more and more ..
-Food : Sacrifice your atk /acc / def bonus for Macc ...
-Job ability : Everyone else will cry
- revamp convergence or merits : no way ... too old mechanism...
- Another spell ? : even more pressure when setting spells .. (remember 20 spells max)
- other jobs : Ok cool we will become even more dependent (remember camate : "you BLU can be awesome when overbuffed = you need other people to get stronger)
To be honest the only way to bolster our Macc would to to couple it with the "blue physical potency" merit trait but it would "reduce our choice for merit selection"
the dev team will never accept that , won't they ?
Mmm the dev team set their base power so high that a blm can outdamage those spell with a single Tier II spell ... (note i'm glad we can equip the hagondes gear ... at last we can rival with their Stone I)
Moreover one of the updates totally broke our added effect on older spells
To resume we have new "nerfed" spells with nifty effects !... which don't power-up with BA
and old spells with broken added effects ... which works with BA
You are right ... Due to the june version update , there will be more opportunities for skillchains ... but you know what we will probably be a part of them because : TADA magical based weaponskill HURTS HARDER than our spells !!!! and icing on the cake it's way more MP efficient ; faster to cast (and charge since TP generation is rather quick now) , and easier to land ! (oh and no need to be a BLU to use them)
I wish good luck to the dev team to make our Blu magic² spells sexier than they currently are . and i just want to remind that we don't ask to pwn everyone , we just ask to have a chance against other "standard picks"
Last edited by Mystouille; 07-11-2014 at 05:52 PM.
I guess I must be ignorant to how BLU spells work. I thought the accuracy and potency of your physical spells were determined by the same stats that determined your melee accuracy and potency. This is why physical blu spells suck when I am mainhanding a club, rather than a sword. So any time I have eaten sushi, it has had no impact at all on my spells? WHY? That's just dumb, and it would definitely not make BLU overpowered to change this. We would still be one of the weakest DD.
There are two parts to physical blue spells with an added effect, like sudden lunge for example which has a stun effect.
You are correct that the accuracy of the blue spell, whether it will even land at all or not (or all hits of it if it is multi-hit), is determined by the accuracy of your main weapon and stats.
However, the added effect, which is magical, is determined by magic accuracy, not physical accuracy. So blue need high magic accuracy and high physical accuracy simultaneously to land the physical damage and also get the added effect.
Last edited by larrymc; 07-15-2014 at 01:21 AM.
So I found mavericks postings on the blue magic description for two particular job traits and maybe a few others to be pretty cool and too interesting not to post here for your insights on it here as well. Here is the link and tell me what you think about it under this thread after reading through it as well.
{click on the word link to get there if you didn't know, just in case!}
So I'm taking this script of a paragraph from my monstrosity post simply because I wanted to bring all those who play blues attention to how I view blue and bring into focus slightly with this post:
Last edited by YosemiteYogorockBlondelle; 07-16-2014 at 10:39 AM. Reason: Doubled up on words of the same type!
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
Originally thought of posting this under the logical thread name of Broken/Useless BLU magic but I decided on that It could still fit best here and so it is: I wonder to fix the older spells if there plans are to add new permanent job point/merit job ability traits to fix the issue of the older spells before Adoulins expansion pact exited or not? What do you guys think of this or do you guys feel this be a route the team would take to boost older spells and event as a fix for some of the older blue mage spells we have in our use but may not using because of there less effectiveness except maybe in some cases to set job abilities??
Love to hear back and i'll be waiting to see some of your replies just as much!!
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
They've already replied back concerning old spells. There will be no fixes, they'll simply be adding new spells that are designed to replace old spells. Not that this will cover the whole ecosystem in a timely manner, or allow you to have access to quite the breadth of useful spells that you could have, but it is what it is.
7/10/14
Yes, I saw this in another blue-mage thread somewhere but it wasn't posted by Calmate this time with the announcement after writing about it in my post. Mainly now all they need to add to make newer spells even more awesome is a feature called unlearn older spell or at least give us blues delete old spell feature simply because there replacing them with newer spells and folks now taking up blue will have to and should avoid learning the older spell's simply because newer spell's will be better then the older spells to have them all replaced over time with job traits included to each spell alone. ;-)
Just as the dev team see's it as without no compensation for those of us who took the time so long ago to learn the becoming worthless older spell's. Now all a blue needs to do is bam there blue to 99 and only then they should be learning just the newer replaced spell's. just how I see they are basically laughing at us older blues from a far into those who did learn those now stupid old spell's before Adoulin's added on expansion. Please at least give us a spell removal feature for your added new spell's coming in feature, Thanks dev. team.
Edit: Look for reason of my edit section for the notes!!
Last edited by YosemiteYogorockBlondelle; 07-28-2014 at 12:06 PM. Reason: I've now included the simplest easiest jump link route to the other thread I mentioned in my Post!!
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
Dude, you just love to see your own typing, don't you? And then to plug your own threads wherever possible...
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |