
Originally Posted by
OKOA
The difference between an extremely complex game like EVE Online and an extremely complex game like FFXI is that, in the former, the community accepts that the super-steep learning curve could be a massive turnoff, and does everything to try to accomodate new players. See EVE University for reference. No one complains there because a player run organization dedicated to improving the new player experience meticulously maintains a high quality wiki that is free to use.
In FFXI they tell you the problem is your IQ.
To wit, Zeni Notorious Monster versus Records of Eminence.
RoE ... open one menu, click to initiate quest, kill sh*t, start collecting rewards.
ZNM ... to be totally honest with you, I still don't know wtf a Soul Plate is ( other than at the last second you trap a monster inside one??? ), and from what I gather, this is content people actually still do.
Yes, clearly our intelligence is the dam stopping up the wellspring of intuitiveness built into these expertly designed systems.
And by the way, hunting in ERS never gave AN and still doesn't. You'd have to actively campaign battle for that. It does however have the huge disadvantage of not having FoV or GoV pages available, the latter providing important buffs to skill gain rate and attack power. I loved grouping in that zone when people did bird sync parties, don't get me wrong. But Google traded at $450 a share then too.
Life is full of missed opportunities, but I don't believe this game necessarily should be too.